diff --git a/com.unity.ml-agents.extensions/CHANGELOG.md b/com.unity.ml-agents.extensions/CHANGELOG.md index 8c0414606f..cdff153bbe 100644 --- a/com.unity.ml-agents.extensions/CHANGELOG.md +++ b/com.unity.ml-agents.extensions/CHANGELOG.md @@ -1,2 +1,6 @@ # Changelog This changelog isn't used; please add to the `com.unity.ml-agents` changelog instead. + +## [Unreleased] +## [0.6.1-preview] - 2022-11-21 + * Initial version diff --git a/com.unity.ml-agents/CHANGELOG.md b/com.unity.ml-agents/CHANGELOG.md index 9bc677baeb..c1c9c1342c 100755 --- a/com.unity.ml-agents/CHANGELOG.md +++ b/com.unity.ml-agents/CHANGELOG.md @@ -953,4 +953,4 @@ vector observations to be used simultaneously. (#3981) Thank you @shakenes ! ### This is the first release of _Unity Package ML-Agents_. -_Short description of this release_ + - Initial release. diff --git a/com.unity.ml-agents/Runtime/Agent.cs b/com.unity.ml-agents/Runtime/Agent.cs index 9f27af6333..06daad4805 100644 --- a/com.unity.ml-agents/Runtime/Agent.cs +++ b/com.unity.ml-agents/Runtime/Agent.cs @@ -253,7 +253,7 @@ internal struct AgentParameters /// To use a step limit when training while allowing agents to run without resetting /// outside of training, you can set the max step to 0 in /// if the is not connected to an external process. - /// + /// /// /// using Unity.MLAgents; ///