From 814162a35dc26a690a8867c079119e16ef862f63 Mon Sep 17 00:00:00 2001 From: "thomas.lopez" Date: Tue, 8 Jun 2021 15:25:41 -0400 Subject: [PATCH] Updating package to 4.5.2 --- CHANGELOG.md | 2 +- package.json | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 3f33ec58f..e0e3097ff 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -5,7 +5,7 @@ All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/) and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html). -## [Unreleased] +## [4.5.2] - 2021-06-08 ### Bug Fixes diff --git a/package.json b/package.json index 8cbf7ac53..8d91baef7 100644 --- a/package.json +++ b/package.json @@ -1,7 +1,7 @@ { "name": "com.unity.probuilder", "displayName": "ProBuilder", - "version": "4.5.1", + "version": "4.5.2", "unity": "2018.4", "description": "Build, edit, and texture custom geometry in Unity. Use ProBuilder for in-scene level design, prototyping, collision meshes, all with on-the-fly play-testing.\n\nAdvanced features include UV editing, vertex colors, parametric shapes, and texture blending. With ProBuilder's model export feature it's easy to tweak your levels in any external 3D modelling suite.", "keywords": [ @@ -56,4 +56,4 @@ "url": "https://github.com/Unity-Technologies/com.unity.probuilder.git", "revision": "ea0bd0c969779f359c7ca6e065338ac39a93c86a" } -} \ No newline at end of file +}