From 14d80a1912dac274f40ae2db98712384840c08da Mon Sep 17 00:00:00 2001 From: Karl Henkel Date: Thu, 4 Feb 2021 11:49:18 -0500 Subject: [PATCH] update changelog with fix --- CHANGELOG.md | 6 ++++++ package.json | 2 +- 2 files changed, 7 insertions(+), 1 deletion(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index ce8aeeeed..4c0fefea8 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -5,6 +5,12 @@ All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/) and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html). +## [4.5.1] - 2021-02-04 + +### Bug Fixes + +- [case: 1304561] Fix `Shape Preview` not rendering with the blue preview tint with High Definition Render Pipeline. + ## [4.5.0] - 2021-01-15 ### Bug Fixes diff --git a/package.json b/package.json index e4899ea82..8cbf7ac53 100644 --- a/package.json +++ b/package.json @@ -1,7 +1,7 @@ { "name": "com.unity.probuilder", "displayName": "ProBuilder", - "version": "4.5.0", + "version": "4.5.1", "unity": "2018.4", "description": "Build, edit, and texture custom geometry in Unity. Use ProBuilder for in-scene level design, prototyping, collision meshes, all with on-the-fly play-testing.\n\nAdvanced features include UV editing, vertex colors, parametric shapes, and texture blending. With ProBuilder's model export feature it's easy to tweak your levels in any external 3D modelling suite.", "keywords": [