diff --git a/CHANGELOG.md b/CHANGELOG.md index 0f57c3505..309975c6c 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -2,17 +2,17 @@ ## [3.0.0-preview.1] - 2020-01-13 ### Added -- Added FBX Recorder to record animations from the Unity Recorder directly to FBX (adds dependency to Unity Recorder) -- Export animated focal length and lens shift of cameras +- Added FBX Recorder to record animations from the Unity Recorder directly to FBX (adds dependency to Unity Recorder). +- Export animated focal length and lens shift of cameras. ### Changed -- Updated dependency to com.autodesk.fbx version 3.0.0-preview.1, which means we update to [FBX SDK 2020](http://help.autodesk.com/view/FBX/2020/ENU/) +- Updated dependency to com.autodesk.fbx version 3.0.0-preview.1, which means we update to [FBX SDK 2020](http://help.autodesk.com/view/FBX/2020/ENU/). ### Fixed -- Fixed camera aspect and gate fit exporting as incorrect values +- Fixed camera aspect and gate fit exporting as incorrect values. ### Known Issues -- Recording animated skinned meshes/bone hierarchies may lead to unexpected results when imported into Autodesk® Maya® and Autodesk® 3ds Max® +- Using the FBX Recorder to record animated characters is not supported yet, and fails in some cases. ## [2.0.3-preview.3] - 2019-09-24