From 9e08fbc615c02d03b52bc93e257c6e8b7758be68 Mon Sep 17 00:00:00 2001 From: Gregory Labute Date: Tue, 11 Jun 2024 13:47:07 -0400 Subject: [PATCH] Update SimplePlayerAnimator.cs --- .../Samples~/Shared Assets/Scripts/SimplePlayerAnimator.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/com.unity.cinemachine/Samples~/Shared Assets/Scripts/SimplePlayerAnimator.cs b/com.unity.cinemachine/Samples~/Shared Assets/Scripts/SimplePlayerAnimator.cs index 85078bc09..25789e0cc 100644 --- a/com.unity.cinemachine/Samples~/Shared Assets/Scripts/SimplePlayerAnimator.cs +++ b/com.unity.cinemachine/Samples~/Shared Assets/Scripts/SimplePlayerAnimator.cs @@ -86,7 +86,7 @@ virtual protected void LateUpdate() /// /// Player's velocity, in player-local coordinates. /// Scale factor to apply to the jump animation. - /// We slow down the jump animation for longer jumps. + /// It can be used to slow down the jump animation for longer jumps. virtual protected void UpdateAnimation(Vector3 vel, float jumpAnimationScale) { vel.y = 0; // we don't consider vertical movement