diff --git a/Base/Editor/Editors/CinemachineBrainEditor.cs b/Base/Editor/Editors/CinemachineBrainEditor.cs index 97590894b..20604b624 100644 --- a/Base/Editor/Editors/CinemachineBrainEditor.cs +++ b/Base/Editor/Editors/CinemachineBrainEditor.cs @@ -159,7 +159,7 @@ static InstallGizmos() { if (!Directory.Exists(Path.GetDirectoryName(dstFile))) Directory.CreateDirectory(Path.GetDirectoryName(dstFile)); - File.Copy(srcFile, dstFile); + File.Copy(srcFile, dstFile, true); } } } diff --git a/ReleaseNotes.txt b/ReleaseNotes.txt index 8ca6750f9..fc93d55cc 100644 --- a/ReleaseNotes.txt +++ b/ReleaseNotes.txt @@ -2,10 +2,11 @@ - New Aim component: Same As Follow Target simply uses the same orientation as the Follow target - Perlin Noise component: added UI to clone or locate existing Noise profiles, and to create new ones inspector -- Noise Presets were moved outside of Examples folder +- Noise Presets were moved outside of the Examples folder - Example Assets are now included as embedded package, not imported by default -- Bugfix: FreeLook for PositionDelta heading was not properly updating the heading -- Bugfix: Added some null checks to FreeLook +- Bugfix: FreeLook with PositionDelta was not properly updating the heading +- Bugfix: Transitioning between FreeLooks simetimes caused a short camera freeze +- Bugfix: Added some null checks to FreeLook, to prevent error messages at build time Version 2.1.09