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I'm surprised RecorderClip.OnClipDone is static. It feels to me this would lead to conflicts if ever two plugins tinker with that. Is there a reason behind?
Thanks
The text was updated successfully, but these errors were encountered:
Which BTW I can't get to work, it's neither triggered at the clip's end, timeline's end, or on PlayableDirector.Stop(). When is it supposed to be called?
Hi,
I'm surprised RecorderClip.OnClipDone is static. It feels to me this would lead to conflicts if ever two plugins tinker with that. Is there a reason behind?
Thanks
The text was updated successfully, but these errors were encountered: