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Why is RecorderClip.OnClipDone static? #76

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KoltesDigital opened this issue Apr 19, 2018 · 1 comment
Open

Why is RecorderClip.OnClipDone static? #76

KoltesDigital opened this issue Apr 19, 2018 · 1 comment

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@KoltesDigital
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Hi,

I'm surprised RecorderClip.OnClipDone is static. It feels to me this would lead to conflicts if ever two plugins tinker with that. Is there a reason behind?

Thanks

@KoltesDigital
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Which BTW I can't get to work, it's neither triggered at the clip's end, timeline's end, or on PlayableDirector.Stop(). When is it supposed to be called?

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