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[FreeLive] Live2D Inc.: Regarding violation against our EULA #1
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Thanks for your interest. I have no idea about how this repo become a "violation" to the "Source Code of the Software". I'd say, all contents in this repo is a simple analysis of the .moc, .moc3, .cmox, .cmo3, and *.json file formats, with reference (naming and structures etc.) from your open-source repos from https://github.com/Live2D . Contents here have 0 code from your "Source Code of the Software" (Live2D Editor). Such file formats can be inferred without that "Software" only if you download a lot of model files and open them in a hex editor, and try a million times to parse or modify them and see what happens, and read those open-source repos to get some inspiration (e.g. pick some nice names). I didn't get any description about such file formats (not "Source Code") are also protected in your EULA. Even if they are (or will), I doubt such file format analysis will be forbidden by local laws. I'd say there're many repos about private file formats from MS or Adobe on github. I'll remove this repo (FreeLive) before 2019/9/23 (0:00 UTC). Instead of sharing code for everyone on github, maybe next time I'll just demonstrate what it can achieve on somewhere else. I hope it could be "revolutionary" (I hate this word usually 😉) . |
I have removed the UlyssesWu/FreeLive repo. Now waiting for any explanation about my doubts. |
We understand that the content of your repository is "a simple analysis of the file formats from your open-source repos from https://github.com/Live2D". Please be advised that our repositories in https://github.com/Live2D are not open-source. Some components are provided with Live2D Open Software License, but this does not mean that they are open-source: Our EULA expressly restricts "discovering the source code". We observed that your repository contains what would not be able to obtain without "discovering" the source code of software provided with Live2D Proprietary Software License Agreement: |
Oh, I understand, but that's still ok for me, since they are no more than name references for this repo. As you can see, I didn't borrow any code from them anyway.
For me, "coding" is something turns "unable" to "able". People won't believe it's possible to get source code for binaries before the first decompiler comes out. People won't believe anything can be analyzed and imitated before deep-learning comes out. Anyway, this repo should be fine for you since from now on there are no code here. |
Thank you very much for starring FreeLive. It has been a month since you watched that repository and you starred it rather than took it down.
It seems that either you (as the developer from Live2D Inc.) or github has believed there is no "legal issue" in my code - as I always believed. |
What I saw here? |
🤓 |
@UlyssesWu
I'm Live2D Inc. staff in charge of legal issue and user support.
We see that the content of your GitHub Repository is a clear violation against our EULA.
https://github.com/UlyssesWu/FreeLive
It violates the No Reverse Engineering clause in the following two EULAs.
https://www.live2d.com/eula/live2D-editor-software-license-agreement_en.html
[ Software License Agreement ]
5.1.2 No Reverse Engineering
The Customer may not reverse engineer, decompile, disassemble, or otherwise attempt to discover the source code of the Software except in case which the Customer performs modifications of the Software for its own use and reverse engineering for debugging such modifications.
https://www.live2d.com/eula/live2d-proprietary-software-license-agreement_en.html
[ Live2D Proprietary Software License Agreement ]
6.4 No Reverse Engineering
The Customer may not reverse engineer, decompile, disassemble, or otherwise attempt to discover the Source Code of the Software.
We are writing to ask you to stop providing this Repository on your GitHub account, delete any content, cease any activity which violates our EULA as soon as possible.
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