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When the user is moving, implement simple gravity and velocity. So, when a user jumps, they come back down. And when they're moving, they can slow down/speed up (to a limit).
The text was updated successfully, but these errors were encountered:
When the user is moving, implement simple gravity and velocity. So, when a user jumps, they come back down. And when they're moving, they can slow down/speed up (to a limit).
The text was updated successfully, but these errors were encountered: