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deflate.c
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deflate.c
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/* deflate.c -- compress data using the deflation algorithm
* Copyright (C) 1995-2017 Jean-loup Gailly and Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/*
* ALGORITHM
*
* The "deflation" process depends on being able to identify portions
* of the input text which are identical to earlier input (within a
* sliding window trailing behind the input currently being processed).
*
* The most straightforward technique turns out to be the fastest for
* most input files: try all possible matches and select the longest.
* The key feature of this algorithm is that insertions into the string
* dictionary are very simple and thus fast, and deletions are avoided
* completely. Insertions are performed at each input character, whereas
* string matches are performed only when the previous match ends. So it
* is preferable to spend more time in matches to allow very fast string
* insertions and avoid deletions. The matching algorithm for small
* strings is inspired from that of Rabin & Karp. A brute force approach
* is used to find longer strings when a small match has been found.
* A similar algorithm is used in comic (by Jan-Mark Wams) and freeze
* (by Leonid Broukhis).
* A previous version of this file used a more sophisticated algorithm
* (by Fiala and Greene) which is guaranteed to run in linear amortized
* time, but has a larger average cost, uses more memory and is patented.
* However the F&G algorithm may be faster for some highly redundant
* files if the parameter max_chain_length (described below) is too large.
*
* ACKNOWLEDGEMENTS
*
* The idea of lazy evaluation of matches is due to Jan-Mark Wams, and
* I found it in 'freeze' written by Leonid Broukhis.
* Thanks to many people for bug reports and testing.
*
* REFERENCES
*
* Deutsch, L.P.,"DEFLATE Compressed Data Format Specification".
* Available in http://tools.ietf.org/html/rfc1951
*
* A description of the Rabin and Karp algorithm is given in the book
* "Algorithms" by R. Sedgewick, Addison-Wesley, p252.
*
* Fiala,E.R., and Greene,D.H.
* Data Compression with Finite Windows, Comm.ACM, 32,4 (1989) 490-595
*
*/
/* @(#) $Id$ */
#include "deflate.h"
const char deflate_copyright[] =
" deflate 1.2.11 Copyright 1995-2017 Jean-loup Gailly and Mark Adler ";
/*
If you use the zlib library in a product, an acknowledgment is welcome
in the documentation of your product. If for some reason you cannot
include such an acknowledgment, I would appreciate that you keep this
copyright string in the executable of your product.
*/
/* ===========================================================================
* Function prototypes.
*/
typedef enum {
need_more, /* block not completed, need more input or more output */
block_done, /* block flush performed */
finish_started, /* finish started, need only more output at next deflate */
finish_done /* finish done, accept no more input or output */
} block_state;
typedef block_state (*compress_func) OF((deflate_state *s, int flush));
/* Compression function. Returns the block state after the call. */
local int deflateStateCheck OF((z_streamp strm));
local void slide_hash OF((deflate_state *s));
local void fill_window OF((deflate_state *s));
local block_state deflate_stored OF((deflate_state *s, int flush));
local block_state deflate_fast OF((deflate_state *s, int flush));
#ifndef FASTEST
local block_state deflate_slow OF((deflate_state *s, int flush));
#endif
local block_state deflate_rle OF((deflate_state *s, int flush));
local block_state deflate_huff OF((deflate_state *s, int flush));
local void lm_init OF((deflate_state *s));
local void putShortMSB OF((deflate_state *s, uInt b));
local void flush_pending OF((z_streamp strm));
local unsigned read_buf OF((z_streamp strm, Bytef *buf, unsigned size));
#ifdef ASMV
# pragma message("Assembler code may have bugs -- use at your own risk")
void match_init OF((void)); /* asm code initialization */
uInt longest_match OF((deflate_state *s, IPos cur_match));
#else
local uInt longest_match OF((deflate_state *s, IPos cur_match));
#endif
#ifdef ZLIB_DEBUG
local void check_match OF((deflate_state *s, IPos start, IPos match,
int length));
#endif
/* ===========================================================================
* Local data
*/
#define NIL 0
/* Tail of hash chains */
#ifndef TOO_FAR
# define TOO_FAR 4096
#endif
/* Matches of length 3 are discarded if their distance exceeds TOO_FAR */
/* Values for max_lazy_match, good_match and max_chain_length, depending on
* the desired pack level (0..9). The values given below have been tuned to
* exclude worst case performance for pathological files. Better values may be
* found for specific files.
*/
typedef struct config_s {
ush good_length; /* reduce lazy search above this match length */
ush max_lazy; /* do not perform lazy search above this match length */
ush nice_length; /* quit search above this match length */
ush max_chain;
compress_func func;
} config;
#ifdef FASTEST
local const config configuration_table[2] = {
/* good lazy nice chain */
/* 0 */ {0, 0, 0, 0, deflate_stored}, /* store only */
/* 1 */ {4, 4, 8, 4, deflate_fast}}; /* max speed, no lazy matches */
#else
local const config configuration_table[10] = {
/* good lazy nice chain */
/* 0 */ {0, 0, 0, 0, deflate_stored}, /* store only */
/* 1 */ {4, 4, 8, 4, deflate_fast}, /* max speed, no lazy matches */
/* 2 */ {4, 5, 16, 8, deflate_fast},
/* 3 */ {4, 6, 32, 32, deflate_fast},
/* 4 */ {4, 4, 16, 16, deflate_slow}, /* lazy matches */
/* 5 */ {8, 16, 32, 32, deflate_slow},
/* 6 */ {8, 16, 128, 128, deflate_slow},
/* 7 */ {8, 32, 128, 256, deflate_slow},
/* 8 */ {32, 128, 258, 1024, deflate_slow},
/* 9 */ {32, 258, 258, 4096, deflate_slow}}; /* max compression */
#endif
/* Note: the deflate() code requires max_lazy >= MIN_MATCH and max_chain >= 4
* For deflate_fast() (levels <= 3) good is ignored and lazy has a different
* meaning.
*/
/* rank Z_BLOCK between Z_NO_FLUSH and Z_PARTIAL_FLUSH */
#define RANK(f) (((f) * 2) - ((f) > 4 ? 9 : 0))
/* ===========================================================================
* Update a hash value with the given input byte
* IN assertion: all calls to UPDATE_HASH are made with consecutive input
* characters, so that a running hash key can be computed from the previous
* key instead of complete recalculation each time.
*/
#define UPDATE_HASH(s,h,c) (h = (((h)<<s->hash_shift) ^ (c)) & s->hash_mask)
/* ===========================================================================
* Insert string str in the dictionary and set match_head to the previous head
* of the hash chain (the most recent string with same hash key). Return
* the previous length of the hash chain.
* If this file is compiled with -DFASTEST, the compression level is forced
* to 1, and no hash chains are maintained.
* IN assertion: all calls to INSERT_STRING are made with consecutive input
* characters and the first MIN_MATCH bytes of str are valid (except for
* the last MIN_MATCH-1 bytes of the input file).
*/
#ifdef FASTEST
#define INSERT_STRING(s, str, match_head) \
(UPDATE_HASH(s, s->ins_h, s->window[(str) + (MIN_MATCH-1)]), \
match_head = s->head[s->ins_h], \
s->head[s->ins_h] = (Pos)(str))
#else
#define INSERT_STRING(s, str, match_head) \
(UPDATE_HASH(s, s->ins_h, s->window[(str) + (MIN_MATCH-1)]), \
match_head = s->prev[(str) & s->w_mask] = s->head[s->ins_h], \
s->head[s->ins_h] = (Pos)(str))
#endif
/* ===========================================================================
* Initialize the hash table (avoiding 64K overflow for 16 bit systems).
* prev[] will be initialized on the fly.
*/
#define CLEAR_HASH(s) \
s->head[s->hash_size-1] = NIL; \
zmemzero((Bytef *)s->head, (unsigned)(s->hash_size-1)*sizeof(*s->head));
/* ===========================================================================
* Slide the hash table when sliding the window down (could be avoided with 32
* bit values at the expense of memory usage). We slide even when level == 0 to
* keep the hash table consistent if we switch back to level > 0 later.
*/
local void slide_hash(s)
deflate_state *s;
{
unsigned n, m;
Posf *p;
uInt wsize = s->w_size;
n = s->hash_size;
p = &s->head[n];
do {
m = *--p;
*p = (Pos)(m >= wsize ? m - wsize : NIL);
} while (--n);
n = wsize;
#ifndef FASTEST
p = &s->prev[n];
do {
m = *--p;
*p = (Pos)(m >= wsize ? m - wsize : NIL);
/* If n is not on any hash chain, prev[n] is garbage but
* its value will never be used.
*/
} while (--n);
#endif
}
/* ========================================================================= */
int ZEXPORT deflateInit_(strm, level, version, stream_size)
z_streamp strm;
int level;
const char *version;
int stream_size;
{
return deflateInit2_(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL,
Z_DEFAULT_STRATEGY, version, stream_size);
/* To do: ignore strm->next_in if we use it as window */
}
/* ========================================================================= */
int ZEXPORT deflateInit2_(strm, level, method, windowBits, memLevel, strategy,
version, stream_size)
z_streamp strm;
int level;
int method;
int windowBits;
int memLevel;
int strategy;
const char *version;
int stream_size;
{
deflate_state *s;
int wrap = 1;
static const char my_version[] = ZLIB_VERSION;
ushf *overlay;
/* We overlay pending_buf and d_buf+l_buf. This works since the average
* output size for (length,distance) codes is <= 24 bits.
*/
if (version == Z_NULL || version[0] != my_version[0] ||
stream_size != sizeof(z_stream)) {
return Z_VERSION_ERROR;
}
if (strm == Z_NULL) return Z_STREAM_ERROR;
strm->msg = Z_NULL;
if (strm->zalloc == (alloc_func)0) {
#ifdef Z_SOLO
return Z_STREAM_ERROR;
#else
strm->zalloc = zcalloc;
strm->opaque = (voidpf)0;
#endif
}
if (strm->zfree == (free_func)0)
#ifdef Z_SOLO
return Z_STREAM_ERROR;
#else
strm->zfree = zcfree;
#endif
#ifdef FASTEST
if (level != 0) level = 1;
#else
if (level == Z_DEFAULT_COMPRESSION) level = 6;
#endif
if (windowBits < 0) { /* suppress zlib wrapper */
wrap = 0;
windowBits = -windowBits;
}
#ifdef GZIP
else if (windowBits > 15) {
wrap = 2; /* write gzip wrapper instead */
windowBits -= 16;
}
#endif
if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method != Z_DEFLATED ||
windowBits < 8 || windowBits > 15 || level < 0 || level > 9 ||
strategy < 0 || strategy > Z_FIXED || (windowBits == 8 && wrap != 1)) {
return Z_STREAM_ERROR;
}
if (windowBits == 8) windowBits = 9; /* until 256-byte window bug fixed */
s = (deflate_state *) ZALLOC(strm, 1, sizeof(deflate_state));
if (s == Z_NULL) return Z_MEM_ERROR;
strm->state = (struct internal_state FAR *)s;
s->strm = strm;
s->status = INIT_STATE; /* to pass state test in deflateReset() */
s->wrap = wrap;
s->gzhead = Z_NULL;
s->w_bits = (uInt)windowBits;
s->w_size = 1 << s->w_bits;
s->w_mask = s->w_size - 1;
s->hash_bits = (uInt)memLevel + 7;
s->hash_size = 1 << s->hash_bits;
s->hash_mask = s->hash_size - 1;
s->hash_shift = ((s->hash_bits+MIN_MATCH-1)/MIN_MATCH);
s->window = (Bytef *) ZALLOC(strm, s->w_size, 2*sizeof(Byte));
s->prev = (Posf *) ZALLOC(strm, s->w_size, sizeof(Pos));
s->head = (Posf *) ZALLOC(strm, s->hash_size, sizeof(Pos));
s->high_water = 0; /* nothing written to s->window yet */
s->lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */
overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2);
s->pending_buf = (uchf *) overlay;
s->pending_buf_size = (ulg)s->lit_bufsize * (sizeof(ush)+2L);
if (s->window == Z_NULL || s->prev == Z_NULL || s->head == Z_NULL ||
s->pending_buf == Z_NULL) {
s->status = FINISH_STATE;
strm->msg = ERR_MSG(Z_MEM_ERROR);
deflateEnd (strm);
return Z_MEM_ERROR;
}
s->d_buf = overlay + s->lit_bufsize/sizeof(ush);
s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize;
s->level = level;
s->strategy = strategy;
s->method = (Byte)method;
return deflateReset(strm);
}
/* =========================================================================
* Check for a valid deflate stream state. Return 0 if ok, 1 if not.
*/
local int deflateStateCheck (strm)
z_streamp strm;
{
deflate_state *s;
if (strm == Z_NULL ||
strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0)
return 1;
s = strm->state;
if (s == Z_NULL || s->strm != strm || (s->status != INIT_STATE &&
#ifdef GZIP
s->status != GZIP_STATE &&
#endif
s->status != EXTRA_STATE &&
s->status != NAME_STATE &&
s->status != COMMENT_STATE &&
s->status != HCRC_STATE &&
s->status != BUSY_STATE &&
s->status != FINISH_STATE))
return 1;
return 0;
}
/* ========================================================================= */
int ZEXPORT deflateSetDictionary (strm, dictionary, dictLength)
z_streamp strm;
const Bytef *dictionary;
uInt dictLength;
{
deflate_state *s;
uInt str, n;
int wrap;
unsigned avail;
z_const unsigned char *next;
if (deflateStateCheck(strm) || dictionary == Z_NULL)
return Z_STREAM_ERROR;
s = strm->state;
wrap = s->wrap;
if (wrap == 2 || (wrap == 1 && s->status != INIT_STATE) || s->lookahead)
return Z_STREAM_ERROR;
/* when using zlib wrappers, compute Adler-32 for provided dictionary */
if (wrap == 1)
strm->adler = adler32(strm->adler, dictionary, dictLength);
s->wrap = 0; /* avoid computing Adler-32 in read_buf */
/* if dictionary would fill window, just replace the history */
if (dictLength >= s->w_size) {
if (wrap == 0) { /* already empty otherwise */
CLEAR_HASH(s);
s->strstart = 0;
s->block_start = 0L;
s->insert = 0;
}
dictionary += dictLength - s->w_size; /* use the tail */
dictLength = s->w_size;
}
/* insert dictionary into window and hash */
avail = strm->avail_in;
next = strm->next_in;
strm->avail_in = dictLength;
strm->next_in = (z_const Bytef *)dictionary;
fill_window(s);
while (s->lookahead >= MIN_MATCH) {
str = s->strstart;
n = s->lookahead - (MIN_MATCH-1);
do {
UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]);
#ifndef FASTEST
s->prev[str & s->w_mask] = s->head[s->ins_h];
#endif
s->head[s->ins_h] = (Pos)str;
str++;
} while (--n);
s->strstart = str;
s->lookahead = MIN_MATCH-1;
fill_window(s);
}
s->strstart += s->lookahead;
s->block_start = (long)s->strstart;
s->insert = s->lookahead;
s->lookahead = 0;
s->match_length = s->prev_length = MIN_MATCH-1;
s->match_available = 0;
strm->next_in = next;
strm->avail_in = avail;
s->wrap = wrap;
return Z_OK;
}
/* ========================================================================= */
int ZEXPORT deflateGetDictionary (strm, dictionary, dictLength)
z_streamp strm;
Bytef *dictionary;
uInt *dictLength;
{
deflate_state *s;
uInt len;
if (deflateStateCheck(strm))
return Z_STREAM_ERROR;
s = strm->state;
len = s->strstart + s->lookahead;
if (len > s->w_size)
len = s->w_size;
if (dictionary != Z_NULL && len)
zmemcpy(dictionary, s->window + s->strstart + s->lookahead - len, len);
if (dictLength != Z_NULL)
*dictLength = len;
return Z_OK;
}
/* ========================================================================= */
int ZEXPORT deflateResetKeep (strm)
z_streamp strm;
{
deflate_state *s;
if (deflateStateCheck(strm)) {
return Z_STREAM_ERROR;
}
strm->total_in = strm->total_out = 0;
strm->msg = Z_NULL; /* use zfree if we ever allocate msg dynamically */
strm->data_type = Z_UNKNOWN;
s = (deflate_state *)strm->state;
s->pending = 0;
s->pending_out = s->pending_buf;
if (s->wrap < 0) {
s->wrap = -s->wrap; /* was made negative by deflate(..., Z_FINISH); */
}
s->status =
#ifdef GZIP
s->wrap == 2 ? GZIP_STATE :
#endif
s->wrap ? INIT_STATE : BUSY_STATE;
strm->adler =
#ifdef GZIP
s->wrap == 2 ? crc32(0L, Z_NULL, 0) :
#endif
adler32(0L, Z_NULL, 0);
s->last_flush = Z_NO_FLUSH;
_tr_init(s);
return Z_OK;
}
/* ========================================================================= */
int ZEXPORT deflateReset (strm)
z_streamp strm;
{
int ret;
ret = deflateResetKeep(strm);
if (ret == Z_OK)
lm_init(strm->state);
return ret;
}
/* ========================================================================= */
int ZEXPORT deflateSetHeader (strm, head)
z_streamp strm;
gz_headerp head;
{
if (deflateStateCheck(strm) || strm->state->wrap != 2)
return Z_STREAM_ERROR;
strm->state->gzhead = head;
return Z_OK;
}
/* ========================================================================= */
int ZEXPORT deflatePending (strm, pending, bits)
unsigned *pending;
int *bits;
z_streamp strm;
{
if (deflateStateCheck(strm)) return Z_STREAM_ERROR;
if (pending != Z_NULL)
*pending = strm->state->pending;
if (bits != Z_NULL)
*bits = strm->state->bi_valid;
return Z_OK;
}
/* ========================================================================= */
int ZEXPORT deflatePrime (strm, bits, value)
z_streamp strm;
int bits;
int value;
{
deflate_state *s;
int put;
if (deflateStateCheck(strm)) return Z_STREAM_ERROR;
s = strm->state;
if ((Bytef *)(s->d_buf) < s->pending_out + ((Buf_size + 7) >> 3))
return Z_BUF_ERROR;
do {
put = Buf_size - s->bi_valid;
if (put > bits)
put = bits;
s->bi_buf |= (ush)((value & ((1 << put) - 1)) << s->bi_valid);
s->bi_valid += put;
_tr_flush_bits(s);
value >>= put;
bits -= put;
} while (bits);
return Z_OK;
}
/* ========================================================================= */
int ZEXPORT deflateParams(strm, level, strategy)
z_streamp strm;
int level;
int strategy;
{
deflate_state *s;
compress_func func;
if (deflateStateCheck(strm)) return Z_STREAM_ERROR;
s = strm->state;
#ifdef FASTEST
if (level != 0) level = 1;
#else
if (level == Z_DEFAULT_COMPRESSION) level = 6;
#endif
if (level < 0 || level > 9 || strategy < 0 || strategy > Z_FIXED) {
return Z_STREAM_ERROR;
}
func = configuration_table[s->level].func;
if ((strategy != s->strategy || func != configuration_table[level].func) &&
s->high_water) {
/* Flush the last buffer: */
int err = deflate(strm, Z_BLOCK);
if (err == Z_STREAM_ERROR)
return err;
if (strm->avail_out == 0)
return Z_BUF_ERROR;
}
if (s->level != level) {
if (s->level == 0 && s->matches != 0) {
if (s->matches == 1)
slide_hash(s);
else
CLEAR_HASH(s);
s->matches = 0;
}
s->level = level;
s->max_lazy_match = configuration_table[level].max_lazy;
s->good_match = configuration_table[level].good_length;
s->nice_match = configuration_table[level].nice_length;
s->max_chain_length = configuration_table[level].max_chain;
}
s->strategy = strategy;
return Z_OK;
}
/* ========================================================================= */
int ZEXPORT deflateTune(strm, good_length, max_lazy, nice_length, max_chain)
z_streamp strm;
int good_length;
int max_lazy;
int nice_length;
int max_chain;
{
deflate_state *s;
if (deflateStateCheck(strm)) return Z_STREAM_ERROR;
s = strm->state;
s->good_match = (uInt)good_length;
s->max_lazy_match = (uInt)max_lazy;
s->nice_match = nice_length;
s->max_chain_length = (uInt)max_chain;
return Z_OK;
}
/* =========================================================================
* For the default windowBits of 15 and memLevel of 8, this function returns
* a close to exact, as well as small, upper bound on the compressed size.
* They are coded as constants here for a reason--if the #define's are
* changed, then this function needs to be changed as well. The return
* value for 15 and 8 only works for those exact settings.
*
* For any setting other than those defaults for windowBits and memLevel,
* the value returned is a conservative worst case for the maximum expansion
* resulting from using fixed blocks instead of stored blocks, which deflate
* can emit on compressed data for some combinations of the parameters.
*
* This function could be more sophisticated to provide closer upper bounds for
* every combination of windowBits and memLevel. But even the conservative
* upper bound of about 14% expansion does not seem onerous for output buffer
* allocation.
*/
uLong ZEXPORT deflateBound(strm, sourceLen)
z_streamp strm;
uLong sourceLen;
{
deflate_state *s;
uLong complen, wraplen;
/* conservative upper bound for compressed data */
complen = sourceLen +
((sourceLen + 7) >> 3) + ((sourceLen + 63) >> 6) + 5;
/* if can't get parameters, return conservative bound plus zlib wrapper */
if (deflateStateCheck(strm))
return complen + 6;
/* compute wrapper length */
s = strm->state;
switch (s->wrap) {
case 0: /* raw deflate */
wraplen = 0;
break;
case 1: /* zlib wrapper */
wraplen = 6 + (s->strstart ? 4 : 0);
break;
#ifdef GZIP
case 2: /* gzip wrapper */
wraplen = 18;
if (s->gzhead != Z_NULL) { /* user-supplied gzip header */
Bytef *str;
if (s->gzhead->extra != Z_NULL)
wraplen += 2 + s->gzhead->extra_len;
str = s->gzhead->name;
if (str != Z_NULL)
do {
wraplen++;
} while (*str++);
str = s->gzhead->comment;
if (str != Z_NULL)
do {
wraplen++;
} while (*str++);
if (s->gzhead->hcrc)
wraplen += 2;
}
break;
#endif
default: /* for compiler happiness */
wraplen = 6;
}
/* if not default parameters, return conservative bound */
if (s->w_bits != 15 || s->hash_bits != 8 + 7)
return complen + wraplen;
/* default settings: return tight bound for that case */
return sourceLen + (sourceLen >> 12) + (sourceLen >> 14) +
(sourceLen >> 25) + 13 - 6 + wraplen;
}
/* =========================================================================
* Put a short in the pending buffer. The 16-bit value is put in MSB order.
* IN assertion: the stream state is correct and there is enough room in
* pending_buf.
*/
local void putShortMSB (s, b)
deflate_state *s;
uInt b;
{
put_byte(s, (Byte)(b >> 8));
put_byte(s, (Byte)(b & 0xff));
}
/* =========================================================================
* Flush as much pending output as possible. All deflate() output, except for
* some deflate_stored() output, goes through this function so some
* applications may wish to modify it to avoid allocating a large
* strm->next_out buffer and copying into it. (See also read_buf()).
*/
local void flush_pending(strm)
z_streamp strm;
{
unsigned len;
deflate_state *s = strm->state;
_tr_flush_bits(s);
len = s->pending;
if (len > strm->avail_out) len = strm->avail_out;
if (len == 0) return;
zmemcpy(strm->next_out, s->pending_out, len);
strm->next_out += len;
s->pending_out += len;
strm->total_out += len;
strm->avail_out -= len;
s->pending -= len;
if (s->pending == 0) {
s->pending_out = s->pending_buf;
}
}
/* ===========================================================================
* Update the header CRC with the bytes s->pending_buf[beg..s->pending - 1].
*/
#define HCRC_UPDATE(beg) \
do { \
if (s->gzhead->hcrc && s->pending > (beg)) \
strm->adler = crc32(strm->adler, s->pending_buf + (beg), \
s->pending - (beg)); \
} while (0)
/* ========================================================================= */
int ZEXPORT deflate (strm, flush)
z_streamp strm;
int flush;
{
int old_flush; /* value of flush param for previous deflate call */
deflate_state *s;
if (deflateStateCheck(strm) || flush > Z_BLOCK || flush < 0) {
return Z_STREAM_ERROR;
}
s = strm->state;
if (strm->next_out == Z_NULL ||
(strm->avail_in != 0 && strm->next_in == Z_NULL) ||
(s->status == FINISH_STATE && flush != Z_FINISH)) {
ERR_RETURN(strm, Z_STREAM_ERROR);
}
if (strm->avail_out == 0) ERR_RETURN(strm, Z_BUF_ERROR);
old_flush = s->last_flush;
s->last_flush = flush;
/* Flush as much pending output as possible */
if (s->pending != 0) {
flush_pending(strm);
if (strm->avail_out == 0) {
/* Since avail_out is 0, deflate will be called again with
* more output space, but possibly with both pending and
* avail_in equal to zero. There won't be anything to do,
* but this is not an error situation so make sure we
* return OK instead of BUF_ERROR at next call of deflate:
*/
s->last_flush = -1;
return Z_OK;
}
/* Make sure there is something to do and avoid duplicate consecutive
* flushes. For repeated and useless calls with Z_FINISH, we keep
* returning Z_STREAM_END instead of Z_BUF_ERROR.
*/
} else if (strm->avail_in == 0 && RANK(flush) <= RANK(old_flush) &&
flush != Z_FINISH) {
ERR_RETURN(strm, Z_BUF_ERROR);
}
/* User must not provide more input after the first FINISH: */
if (s->status == FINISH_STATE && strm->avail_in != 0) {
ERR_RETURN(strm, Z_BUF_ERROR);
}
/* Write the header */
if (s->status == INIT_STATE) {
/* zlib header */
uInt header = (Z_DEFLATED + ((s->w_bits-8)<<4)) << 8;
uInt level_flags;
if (s->strategy >= Z_HUFFMAN_ONLY || s->level < 2)
level_flags = 0;
else if (s->level < 6)
level_flags = 1;
else if (s->level == 6)
level_flags = 2;
else
level_flags = 3;
header |= (level_flags << 6);
if (s->strstart != 0) header |= PRESET_DICT;
header += 31 - (header % 31);
putShortMSB(s, header);
/* Save the adler32 of the preset dictionary: */
if (s->strstart != 0) {
putShortMSB(s, (uInt)(strm->adler >> 16));
putShortMSB(s, (uInt)(strm->adler & 0xffff));
}
strm->adler = adler32(0L, Z_NULL, 0);
s->status = BUSY_STATE;
/* Compression must start with an empty pending buffer */
flush_pending(strm);
if (s->pending != 0) {
s->last_flush = -1;
return Z_OK;
}
}
#ifdef GZIP
if (s->status == GZIP_STATE) {
/* gzip header */
strm->adler = crc32(0L, Z_NULL, 0);
put_byte(s, 31);
put_byte(s, 139);
put_byte(s, 8);
if (s->gzhead == Z_NULL) {
put_byte(s, 0);
put_byte(s, 0);
put_byte(s, 0);
put_byte(s, 0);
put_byte(s, 0);
put_byte(s, s->level == 9 ? 2 :
(s->strategy >= Z_HUFFMAN_ONLY || s->level < 2 ?
4 : 0));
put_byte(s, OS_CODE);
s->status = BUSY_STATE;
/* Compression must start with an empty pending buffer */
flush_pending(strm);
if (s->pending != 0) {
s->last_flush = -1;
return Z_OK;
}
}
else {
put_byte(s, (s->gzhead->text ? 1 : 0) +
(s->gzhead->hcrc ? 2 : 0) +
(s->gzhead->extra == Z_NULL ? 0 : 4) +
(s->gzhead->name == Z_NULL ? 0 : 8) +
(s->gzhead->comment == Z_NULL ? 0 : 16)
);
put_byte(s, (Byte)(s->gzhead->time & 0xff));
put_byte(s, (Byte)((s->gzhead->time >> 8) & 0xff));
put_byte(s, (Byte)((s->gzhead->time >> 16) & 0xff));
put_byte(s, (Byte)((s->gzhead->time >> 24) & 0xff));
put_byte(s, s->level == 9 ? 2 :
(s->strategy >= Z_HUFFMAN_ONLY || s->level < 2 ?
4 : 0));
put_byte(s, s->gzhead->os & 0xff);
if (s->gzhead->extra != Z_NULL) {
put_byte(s, s->gzhead->extra_len & 0xff);
put_byte(s, (s->gzhead->extra_len >> 8) & 0xff);
}
if (s->gzhead->hcrc)
strm->adler = crc32(strm->adler, s->pending_buf,
s->pending);
s->gzindex = 0;
s->status = EXTRA_STATE;
}
}
if (s->status == EXTRA_STATE) {
if (s->gzhead->extra != Z_NULL) {
ulg beg = s->pending; /* start of bytes to update crc */
uInt left = (s->gzhead->extra_len & 0xffff) - s->gzindex;
while (s->pending + left > s->pending_buf_size) {
uInt copy = s->pending_buf_size - s->pending;
zmemcpy(s->pending_buf + s->pending,
s->gzhead->extra + s->gzindex, copy);
s->pending = s->pending_buf_size;
HCRC_UPDATE(beg);
s->gzindex += copy;
flush_pending(strm);
if (s->pending != 0) {
s->last_flush = -1;
return Z_OK;
}
beg = 0;
left -= copy;
}
zmemcpy(s->pending_buf + s->pending,
s->gzhead->extra + s->gzindex, left);
s->pending += left;
HCRC_UPDATE(beg);
s->gzindex = 0;
}
s->status = NAME_STATE;
}
if (s->status == NAME_STATE) {
if (s->gzhead->name != Z_NULL) {
ulg beg = s->pending; /* start of bytes to update crc */
int val;
do {
if (s->pending == s->pending_buf_size) {
HCRC_UPDATE(beg);
flush_pending(strm);
if (s->pending != 0) {
s->last_flush = -1;
return Z_OK;
}
beg = 0;
}
val = s->gzhead->name[s->gzindex++];
put_byte(s, val);
} while (val != 0);
HCRC_UPDATE(beg);
s->gzindex = 0;
}
s->status = COMMENT_STATE;
}
if (s->status == COMMENT_STATE) {
if (s->gzhead->comment != Z_NULL) {
ulg beg = s->pending; /* start of bytes to update crc */
int val;
do {
if (s->pending == s->pending_buf_size) {
HCRC_UPDATE(beg);
flush_pending(strm);
if (s->pending != 0) {
s->last_flush = -1;
return Z_OK;
}
beg = 0;
}
val = s->gzhead->comment[s->gzindex++];
put_byte(s, val);
} while (val != 0);
HCRC_UPDATE(beg);
}
s->status = HCRC_STATE;
}
if (s->status == HCRC_STATE) {
if (s->gzhead->hcrc) {
if (s->pending + 2 > s->pending_buf_size) {
flush_pending(strm);
if (s->pending != 0) {
s->last_flush = -1;
return Z_OK;
}
}
put_byte(s, (Byte)(strm->adler & 0xff));
put_byte(s, (Byte)((strm->adler >> 8) & 0xff));
strm->adler = crc32(0L, Z_NULL, 0);
}
s->status = BUSY_STATE;
/* Compression must start with an empty pending buffer */
flush_pending(strm);
if (s->pending != 0) {
s->last_flush = -1;
return Z_OK;
}
}
#endif
/* Start a new block or continue the current one.
*/
if (strm->avail_in != 0 || s->lookahead != 0 ||
(flush != Z_NO_FLUSH && s->status != FINISH_STATE)) {
block_state bstate;
bstate = s->level == 0 ? deflate_stored(s, flush) :