Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Texture Rotation #107

Open
Swedz opened this issue Nov 9, 2020 · 0 comments
Open

Texture Rotation #107

Swedz opened this issue Nov 9, 2020 · 0 comments

Comments

@Swedz
Copy link

Swedz commented Nov 9, 2020

Using ArchitectureCraft 3.98 on MC 1.12.2

I have run into a roadblock with my build because I can't get something to look right. I am using the roof tile block and rotating it sideways for 4 of the sides of a hexagonal room. The problem I'm having is that the straight walls use blocks that have horizontally angled textures. So, when I put the roof tiles sideways for the diagonal walls, the texture is rotated 90 degrees and now is vertically angled and doesn't match the rest of the build.

From what I could find there is no good workaround for this, so I have decided to make a request for a way to rotate the textures on blocks. If there's a way to do what I'm wanting to do, then please let me know. Thanks :)

Here is an image of what I'm talking about:
2020-11-09_15 49 06

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant