-
Notifications
You must be signed in to change notification settings - Fork 1
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Territories #19
Comments
okay so first I'll create some terminology so we know what everything means:
[11:21 AM] Southclaws: I don't know what resources are yet, but stuff like water and fuel, etc I guess?
|
Another idea that's just appeared is the usage of NPCs to protect some of these zones. It can probably be done. |
The game world should have some version of "gang zones" or "regions" or "territories".
I'm not totally sure how this would work yet. Maybe different zones could give players bonuses or raise the amount of items spawning in that region.
Below is a map (#8) of region data which could be used for either territories or territories could be sub-areas of these.
Here is that region map overlaid on the satellite map with region names too (download to see the names)
The text was updated successfully, but these errors were encountered: