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UnlockDleks.csproj
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UnlockDleks.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<GenerateAssemblyFileVersionAttribute>false</GenerateAssemblyFileVersionAttribute>
<GenerateAssemblyInformationalVersionAttribute>false</GenerateAssemblyInformationalVersionAttribute>
<GenerateAssemblyVersionAttribute>false</GenerateAssemblyVersionAttribute>
<Description>Unlock Dleks ehT</Description>
<Authors>TommyXL</Authors>
<langVersion>latest</langVersion>
<!--<AmongUs>C:\Program Files (x86)\Steam\steamapps\common\Among Us</AmongUs>-->
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Optimize>True</Optimize>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="AmongUs.GameLibs.Steam" Version="2024.9.4" PrivateAssets="all" />
<PackageReference Include="BepInEx.IL2CPP.MSBuild" Version="2.1.0-rc.1">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.692" Private="false" ExcludeAssets="runtime;native" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include=".\Resources\**" />
</ItemGroup>
</Project>