Ship Systems - External Sensors #235
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Infrared sensors have been used in my previous controls as a way to detect cloaked ships.
In consider these connected to the Thrusters system, since they work together in a feedback loop - detect the orientation of the ship, and change the orientation.
This is directly connected to the view screen functionality. Different kinds of cameras would be awesome to implement, but I have no idea how you would go about making the different visual layers. We can explore this after 1.0. |
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Speaking from a first-principles point of view, the purpose of the External Sensors is to tell the crew what is going on outside of their ship. This could happen in a number of ways. Thorium ClassicIn Thorium Classic, there are four ways to see what's going on outside the ship:
I suppose you could also count the Targeting screen as showing what's outside the ship, since it allows you to see objects in your targeting range. Thorium NovaThere will definitely be more screens showing the outside of the ship, like the Navigation screen (showing the permanent objects in a solar system), the pilot screen (showing the immediate surroundings), the targeting screen, the viewscreen, - maybe even more. However, there should still be a sensors/science officer who can use the sensors to get even more data than their peers on the bridge. If their "eyes" were the same as Thorium Classic, it would be something like this:
I'm not saying that's how it has to be - there are probably much better, more engaging ways to fulfill our purposes than mimicking Thorium Classic (although it's a good default/first step of iteration) Probes are their own thing altogether and should be treated in their own discussion. They're basically like little ships that can be pre-configured. What I would like to see is how we can take everything in @Froginator45's proposal and map it to specific controls and user experiences for the crew. How do they access these specific kinds of sensors? What data does it provide? How does that help them? How does the sensors/science officer make a difference, especially when other crew members have views into the outside? If you were the sensors officer, how would you want to use the power at your fingertips to help your crew succeed? I have a few ideas from my experience with Thorium Classic:
I would love to hear more from everyone else about how to make sensors awesome - the most coveted station on the bridge. |
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Just a note that an advanced form of existing remote sensing technology could correlate to a life-signs detector. |
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For more information about the ship systems discussions, see #224
External Sensors
For man-made objects to either fly or remain in geostationary orbit around the Earth, they need to monitor the local and remote environments (immediately around the spacecraft, local planets/objects, and as far out as the visible stars/astronomical phenomena). Many sensors on these objects are used to determine environments that they are not directly involved in, such as, the atmospheric conditions on the local planet.
Monitoring can take the form of:
Real Life
Remote Sensing
A lot of these types of sensors are involved with positional changes of the spacecraft and detecting remote objects in the distance, rather than their localized environment. There are two general classes of remote sensors that are used in space environments—these are active and passive remote sensors.
Active
Active sensors provide their own energy to detect and illuminate any observable objects in the distance by emitting radiation towards the target of interest and measuring the reflected/backscattered light from the object in the distance. Some examples of active remote sensors include:
Passive
Passive sensors, on the other hand, detect radiation, or other energy forms, that have been emitted naturally by the object—with the most common energy type being the reflection of sun rays—and this enables the object to be detected. Some examples of passive remote sensors include:
Temperature
Temperature gradients can be much more extreme in space than they are on Earth. They can also experience very quick spikes due to solar flares and other phenomena.
There are many different types of sensors that meet these requirements which are employed in space:
Magnetic
Used to measure various magnetic fields (planets and other space bodies). Mostly for scientific studies.
Types of magnetic sensors that can be used for space applications include:
Pressure/Strain Gauges
Used to help determine hull integrity during landing and take-off.
Accelerometers/Gyroscopes/Gravimeters
Helpful when verifying the ships current rotation and acceleration vectors. Gravimeters can also be helpful when measuring gravity.
Vibration
Vibration sensors are very helpful when determining the current efficiency of equipment.
Cameras
Neutrino Detector
Useful normally in scientific situations.
Life Signs Detector
Mostly a science fiction device but definitely needed in Thorium.
Thorium
I don't see most Thorium sensors being so granularly defined as outlined in this discussion. If anything, sensors would be lumped together in the varying categories and have the following effects (specific sensor names could be possibly randomized within damage control systems reports for increased realism without introducing too much difficulty):
Am I missing anything? Comments, suggestions, feedback, or alternate proposals welcome!
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