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WaveManager.java
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WaveManager.java
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import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo)
import java.util.*; //HAHAHADIE
/**
* Write a description of class WaveManager here.
*
* @author (your name)
* @version (a version number or a date)
*/
public class WaveManager extends Actor
{
public long currentFrame = System.nanoTime();
public static final int xOffset = 760;
public static final int yOffset = 65;
public static final int ySpacing = 73;
public ArrayList<ArrayList<Zombie>> zombieRow = new ArrayList<ArrayList<Zombie>>();
public ArrayList<Zombie> row1 = new ArrayList<Zombie>();
public ArrayList<Zombie> row2 = new ArrayList<Zombie>();
public ArrayList<Zombie> row3 = new ArrayList<Zombie>();
public ArrayList<Zombie> row4 = new ArrayList<Zombie>();
public ArrayList<Zombie> row5 = new ArrayList<Zombie>();
public long lastFrame = System.nanoTime();
public Zombie[][] level;
public long levelTime;
public long waveTime;
public long firstWave;
public long deltaTime;
public long deltaTime2;
public boolean won = false;
public World MyWorld;
public int wave = -1;
public boolean first = false;
public boolean finishedSending = false;
public int[] hugeWaves;
public WaveManager(long timeBetweenWaves, Zombie[][] level, long firstWave, boolean first, int... hugeWaves) {
this.level = level;
this.levelTime = levelTime;
this.waveTime = timeBetweenWaves;
this.firstWave = firstWave;
this.hugeWaves = hugeWaves;
this.first = first;
zombieRow.add(row1);
zombieRow.add(row2);
zombieRow.add(row3);
zombieRow.add(row4);
zombieRow.add(row5);
}
public void startLevel() {
wave = 0;
AudioPlayer.play(80, "readysetplant.mp3");
MyWorld.addObject(new ReadySetPlant(), 400, 230);
}
//Fix order cause no setPaintOrder for actors :(
public void fixOrder() {
List<Zombie> zombies = MyWorld.getObjects(Zombie.class);
for (int r = 0; r < 5; r++) {
for (int i = 0; i < zombies.size(); i++) {
if (zombies.get(i).getWorld() != null && zombies.get(i).getYPos() == r) {
int x = zombies.get(i).getX();
int y = zombies.get(i).getY();
try {
MyWorld.removeObject(zombies.get(i));
MyWorld.addObject(zombies.get(i), x, y);
} catch (Exception ex) {
System.out.println("Fix Order Error");
}
}
}
}
}
public void act()
{
if (wave != -1) {
currentFrame = System.nanoTime();
deltaTime = (currentFrame - lastFrame) / 1000000;
} else {
lastFrame = System.nanoTime();
}
if (wave > level.length-1) {
MyWorld.addObject(new finishedSending(this, 15000L), 0,0);
wave = -1;
}
if (deltaTime >= firstWave && wave != -1 && first == true) {
AudioPlayer.play(80, "awooga.mp3");
checkSendWave();
wave++;
lastFrame = System.nanoTime();
first =false;
}
if (first == false && wave != -1) {
if ((deltaTime >= waveTime) || MyWorld.getObjects(Zombie.class).size() == 0) {
checkSendWave();
wave++;
lastFrame = System.nanoTime();
}
}
}
public void checkSendWave() {
for (int i : hugeWaves) {
if (i == wave) {
if (wave == level.length-1) {
AudioPlayer.play(70, "hugewave.mp3");
finishedSending = false;
sendHugeWave(level[wave]);
MyWorld.addObject(new AHugeWave(true),360,215);
return;
} else {
AudioPlayer.play(70, "hugewave.mp3");
finishedSending = false;
sendHugeWave(level[wave]);
MyWorld.addObject(new AHugeWave(false),360,215);
return;
}
}
}
sendWave(level[wave]);
}
@Override
protected void addedToWorld(World world) {
MyWorld = (MyWorld)getWorld();
lastFrame = System.nanoTime();
currentFrame = System.nanoTime();
Progress progressBar = new Progress(this);
getWorld().addObject(progressBar, 490, 25);
}
public boolean hasWon() {
if (wave == -1 && finishedSending && MyWorld.getObjects(Zombie.class).size() == 0) {
won = true;
} else {
won = false;
}
return won;
}
public void sendWave(Zombie[] wave) {
for (int i = 0; i < wave.length; i++) {
if (i < 5) {
if (wave[i]!=null) {
//Send!
MyWorld.addObject(wave[i], xOffset, (i%5)*ySpacing+yOffset);
zombieRow.get(i%5).add(wave[i]);
}
} else {
//If more then 1 zombie per row, delay depending on how many
if (wave[i] != null) {
finishedSending = false;
int wait = (int)(i/5);
int offset = xOffset+wait*20;
MyWorld.addObject(wave[i], offset, (i%5)*ySpacing+yOffset);
zombieRow.get(i%5).add(wave[i]);
}
/* Deprecated
*if (wave[i] != null) {
finishedSending = false;
int wait = (int)(i/5);
long delayTime = (long)(wait*4000L);
Timer delay = new Timer();
delay.schedule(new DelayWave(wave, i, this), delayTime);
}*/
}
}
/* Deprecated
* long fixTime = (long)(1000L+(wave.length-1)/5*4000L);
Timer fix = new Timer();
fix.schedule(new FixOrder(this), fixTime);*/
MyWorld.addObject(new FixOrder(this, 1000L), 0,0);
}
public void sendHugeWave(Zombie[] wave) {
for (int i = 0; i < wave.length; i++) {
if (i < 5) {
if (wave[i]!=null) {
//Send!
MyWorld.addObject(wave[i], xOffset+50, (i%5)*ySpacing+yOffset);
zombieRow.get(i%5).add(wave[i]);
}
} else {
//If more then 1 zombie per row, delay depending on how many
if (wave[i] != null) {
finishedSending = false;
int wait = (int)(i/5);
int offset = xOffset+50+wait*20;
MyWorld.addObject(wave[i], offset, (i%5)*ySpacing+yOffset);
zombieRow.get(i%5).add(wave[i]);
}
/* Deprecated
*if (wave[i] != null) {
finishedSending = false;
int wait = (int)(i/5);
long delayTime = (long)(wait*4000L);
Timer delay = new Timer();
delay.schedule(new DelayWave(wave, i, this), delayTime);
}*/
}
}
/* Deprecated
* long fixTime = (long)(1000L+(wave.length-1)/5*4000L);
Timer fix = new Timer();
fix.schedule(new FixOrder(this), fixTime);*/
MyWorld.addObject(new FixOrder(this, 1000L), 0,0);
}
}