Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Remaining Overlord 2 features to add to Overlord 3 #187

Open
6 of 12 tasks
The-Fireplace opened this issue Nov 5, 2021 · 0 comments
Open
6 of 12 tasks

Remaining Overlord 2 features to add to Overlord 3 #187

The-Fireplace opened this issue Nov 5, 2021 · 0 comments

Comments

@The-Fireplace
Copy link
Member

The-Fireplace commented Nov 5, 2021

List of features from Overlord 2 that have not yet been implemented in Overlord 3 and are still planned.

  • Config
  • Show Skeleton Health in the GUI
  • Alliances / Enemies - some system to mark which players should and should not be attacked by your army
  • Mass orders - whole army
  • Mass orders - squads
  • Advancements
  • Skeletons pick up items off the ground
  • Config option to disable helmet damage

Augments:

  • Wither
  • Resistance
  • Fireproof
  • Anvil
@The-Fireplace The-Fireplace pinned this issue Nov 5, 2021
@The-Fireplace The-Fireplace changed the title Remaining Overlord 2 features to re-implement Remaining Overlord 2 features to re-implement in Overlord 3 Nov 5, 2021
@The-Fireplace The-Fireplace changed the title Remaining Overlord 2 features to re-implement in Overlord 3 Remaining Overlord 2 features to add to Overlord 3 Nov 5, 2021
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant