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high cpu usage #254
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The only way I can force Are you sure your DRM drivers work correctly and your user has the required privileges to use direct rendering? What's the output of |
another way to speed things up i have seen on other emulators was to set the fps to 30 FPS for rendering and input /sound? but step the emulator at 50 FPS |
Frodo is the fastest emulator i've tried on linux sofar, in 4.1b i just had to change a int16 to int32 for the compile error on linux. |
its eating over 100% cpu to emulate 1mhz cpu , when i click debug it usually stops.i noticed there were some SDL_Delays() in the sdlrender thread already but maybe there is more places to put them like in sound.
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