Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Shadowing/absorption effects #74

Open
ElliotB256 opened this issue Jan 13, 2022 · 0 comments
Open

Shadowing/absorption effects #74

ElliotB256 opened this issue Jan 13, 2022 · 0 comments
Labels
enhancement New feature or request
Milestone

Comments

@ElliotB256
Copy link
Collaborator

At high optical densities, the intensity of cooling light is diminished as it passes through the cold atom sample. This effect can imbalance optical forces, and creates an effective long-ranged interaction between atoms. See e.g. Gaudesius et al for more information.

There are two sources of absorption to consider:

  • For sources with ovens, the dominant optical absorption will come from the oven itself, and probably from atoms which are not laser cooled.
  • For 3D MOTs of sufficient size, the absorption comes from the laser cooled atoms.

Early thoughts on implementation:

  • Something like a grid-based definition of optical intensity for a given beam (which would allow more arbitrary optical fields to be simulated). The grid could be updated according to optical density every N frames, where N is configurable.
@ElliotB256 ElliotB256 added this to the 3D MOTs milestone Jan 13, 2022
@ElliotB256 ElliotB256 added the enhancement New feature or request label Jan 13, 2022
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

1 participant