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aas_store.c
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aas_store.c
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/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#include "qbsp.h"
#include "botlib/aasfile.h"
#include "aas_file.h"
#include "aas_store.h"
#include "aas_create.h"
#include "aas_cfg.h"
//#define NOTHREEVERTEXFACES
#define STOREPLANESDOUBLE
#define VERTEX_EPSILON 0.1 //NOTE: changed from 0.5
#define DIST_EPSILON 0.05 //NOTE: changed from 0.9
#define NORMAL_EPSILON 0.0001 //NOTE: changed from 0.005
#define INTEGRAL_EPSILON 0.01
#define VERTEX_HASHING
#define VERTEX_HASH_SHIFT 7
#define VERTEX_HASH_SIZE ((MAX_MAP_BOUNDS>>(VERTEX_HASH_SHIFT-1))+1) //was 64
//
#define PLANE_HASHING
#define PLANE_HASH_SIZE 1024 //must be power of 2
//
#define EDGE_HASHING
#define EDGE_HASH_SIZE 1024 //must be power of 2
aas_t aasworld;
//vertex hash
int *aas_vertexchain; // the next vertex in a hash chain
int aas_hashverts[VERTEX_HASH_SIZE*VERTEX_HASH_SIZE]; // a vertex number, or 0 for no verts
//plane hash
int *aas_planechain;
int aas_hashplanes[PLANE_HASH_SIZE];
//edge hash
int *aas_edgechain;
int aas_hashedges[EDGE_HASH_SIZE];
int allocatedaasmem = 0;
int groundfacesonly = false;//true;
//
typedef struct max_aas_s
{
int max_bboxes;
int max_vertexes;
int max_planes;
int max_edges;
int max_edgeindexsize;
int max_faces;
int max_faceindexsize;
int max_areas;
int max_areasettings;
int max_reachabilitysize;
int max_nodes;
int max_portals;
int max_portalindexsize;
int max_clusters;
} max_aas_t;
//maximums of everything
max_aas_t max_aas;
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
int AAS_CountTmpNodes(tmp_node_t *tmpnode)
{
if (!tmpnode) return 0;
return AAS_CountTmpNodes(tmpnode->children[0]) +
AAS_CountTmpNodes(tmpnode->children[1]) + 1;
} //end of the function AAS_CountTmpNodes
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void AAS_InitMaxAAS(void)
{
int numfaces, numpoints, numareas;
tmp_face_t *f;
tmp_area_t *a;
numpoints = 0;
numfaces = 0;
for (f = tmpaasworld.faces; f; f = f->l_next)
{
numfaces++;
if (f->winding) numpoints += f->winding->numpoints;
} //end for
//
numareas = 0;
for (a = tmpaasworld.areas; a; a = a->l_next)
{
numareas++;
} //end for
max_aas.max_bboxes = AAS_MAX_BBOXES;
max_aas.max_vertexes = numpoints + 1;
max_aas.max_planes = nummapplanes;
max_aas.max_edges = numpoints + 1;
max_aas.max_edgeindexsize = (numpoints + 1) * 3;
max_aas.max_faces = numfaces + 10;
max_aas.max_faceindexsize = (numfaces + 10) * 2;
max_aas.max_areas = numareas + 10;
max_aas.max_areasettings = numareas + 10;
max_aas.max_reachabilitysize = 0;
max_aas.max_nodes = AAS_CountTmpNodes(tmpaasworld.nodes) + 10;
max_aas.max_portals = 0;
max_aas.max_portalindexsize = 0;
max_aas.max_clusters = 0;
} //end of the function AAS_InitMaxAAS
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void AAS_AllocMaxAAS(void)
{
int i;
AAS_InitMaxAAS();
//bounding boxes
aasworld.numbboxes = 0;
aasworld.bboxes = (aas_bbox_t *) GetClearedMemory(max_aas.max_bboxes * sizeof(aas_bbox_t));
allocatedaasmem += max_aas.max_bboxes * sizeof(aas_bbox_t);
//vertexes
aasworld.numvertexes = 0;
aasworld.vertexes = (aas_vertex_t *) GetClearedMemory(max_aas.max_vertexes * sizeof(aas_vertex_t));
allocatedaasmem += max_aas.max_vertexes * sizeof(aas_vertex_t);
//planes
aasworld.numplanes = 0;
aasworld.planes = (aas_plane_t *) GetClearedMemory(max_aas.max_planes * sizeof(aas_plane_t));
allocatedaasmem += max_aas.max_planes * sizeof(aas_plane_t);
//edges
aasworld.numedges = 0;
aasworld.edges = (aas_edge_t *) GetClearedMemory(max_aas.max_edges * sizeof(aas_edge_t));
allocatedaasmem += max_aas.max_edges * sizeof(aas_edge_t);
//edge index
aasworld.edgeindexsize = 0;
aasworld.edgeindex = (aas_edgeindex_t *) GetClearedMemory(max_aas.max_edgeindexsize * sizeof(aas_edgeindex_t));
allocatedaasmem += max_aas.max_edgeindexsize * sizeof(aas_edgeindex_t);
//faces
aasworld.numfaces = 0;
aasworld.faces = (aas_face_t *) GetClearedMemory(max_aas.max_faces * sizeof(aas_face_t));
allocatedaasmem += max_aas.max_faces * sizeof(aas_face_t);
//face index
aasworld.faceindexsize = 0;
aasworld.faceindex = (aas_faceindex_t *) GetClearedMemory(max_aas.max_faceindexsize * sizeof(aas_faceindex_t));
allocatedaasmem += max_aas.max_faceindexsize * sizeof(aas_faceindex_t);
//convex areas
aasworld.numareas = 0;
aasworld.areas = (aas_area_t *) GetClearedMemory(max_aas.max_areas * sizeof(aas_area_t));
allocatedaasmem += max_aas.max_areas * sizeof(aas_area_t);
//convex area settings
aasworld.numareasettings = 0;
aasworld.areasettings = (aas_areasettings_t *) GetClearedMemory(max_aas.max_areasettings * sizeof(aas_areasettings_t));
allocatedaasmem += max_aas.max_areasettings * sizeof(aas_areasettings_t);
//reachablity list
aasworld.reachabilitysize = 0;
aasworld.reachability = (aas_reachability_t *) GetClearedMemory(max_aas.max_reachabilitysize * sizeof(aas_reachability_t));
allocatedaasmem += max_aas.max_reachabilitysize * sizeof(aas_reachability_t);
//nodes of the bsp tree
aasworld.numnodes = 0;
aasworld.nodes = (aas_node_t *) GetClearedMemory(max_aas.max_nodes * sizeof(aas_node_t));
allocatedaasmem += max_aas.max_nodes * sizeof(aas_node_t);
//cluster portals
aasworld.numportals = 0;
aasworld.portals = (aas_portal_t *) GetClearedMemory(max_aas.max_portals * sizeof(aas_portal_t));
allocatedaasmem += max_aas.max_portals * sizeof(aas_portal_t);
//cluster portal index
aasworld.portalindexsize = 0;
aasworld.portalindex = (aas_portalindex_t *) GetClearedMemory(max_aas.max_portalindexsize * sizeof(aas_portalindex_t));
allocatedaasmem += max_aas.max_portalindexsize * sizeof(aas_portalindex_t);
//cluster
aasworld.numclusters = 0;
aasworld.clusters = (aas_cluster_t *) GetClearedMemory(max_aas.max_clusters * sizeof(aas_cluster_t));
allocatedaasmem += max_aas.max_clusters * sizeof(aas_cluster_t);
//
Log_Print("allocated ");
PrintMemorySize(allocatedaasmem);
Log_Print(" of AAS memory\n");
//reset the has stuff
aas_vertexchain = (int *) GetClearedMemory(max_aas.max_vertexes * sizeof(int));
aas_planechain = (int *) GetClearedMemory(max_aas.max_planes * sizeof(int));
aas_edgechain = (int *) GetClearedMemory(max_aas.max_edges * sizeof(int));
//
for (i = 0; i < max_aas.max_vertexes; i++) aas_vertexchain[i] = -1;
for (i = 0; i < VERTEX_HASH_SIZE * VERTEX_HASH_SIZE; i++) aas_hashverts[i] = -1;
//
for (i = 0; i < max_aas.max_planes; i++) aas_planechain[i] = -1;
for (i = 0; i < PLANE_HASH_SIZE; i++) aas_hashplanes[i] = -1;
//
for (i = 0; i < max_aas.max_edges; i++) aas_edgechain[i] = -1;
for (i = 0; i < EDGE_HASH_SIZE; i++) aas_hashedges[i] = -1;
} //end of the function AAS_AllocMaxAAS
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void AAS_FreeMaxAAS(void)
{
//bounding boxes
if (aasworld.bboxes) FreeMemory(aasworld.bboxes);
aasworld.bboxes = NULL;
aasworld.numbboxes = 0;
//vertexes
if (aasworld.vertexes) FreeMemory(aasworld.vertexes);
aasworld.vertexes = NULL;
aasworld.numvertexes = 0;
//planes
if (aasworld.planes) FreeMemory(aasworld.planes);
aasworld.planes = NULL;
aasworld.numplanes = 0;
//edges
if (aasworld.edges) FreeMemory(aasworld.edges);
aasworld.edges = NULL;
aasworld.numedges = 0;
//edge index
if (aasworld.edgeindex) FreeMemory(aasworld.edgeindex);
aasworld.edgeindex = NULL;
aasworld.edgeindexsize = 0;
//faces
if (aasworld.faces) FreeMemory(aasworld.faces);
aasworld.faces = NULL;
aasworld.numfaces = 0;
//face index
if (aasworld.faceindex) FreeMemory(aasworld.faceindex);
aasworld.faceindex = NULL;
aasworld.faceindexsize = 0;
//convex areas
if (aasworld.areas) FreeMemory(aasworld.areas);
aasworld.areas = NULL;
aasworld.numareas = 0;
//convex area settings
if (aasworld.areasettings) FreeMemory(aasworld.areasettings);
aasworld.areasettings = NULL;
aasworld.numareasettings = 0;
//reachablity list
if (aasworld.reachability) FreeMemory(aasworld.reachability);
aasworld.reachability = NULL;
aasworld.reachabilitysize = 0;
//nodes of the bsp tree
if (aasworld.nodes) FreeMemory(aasworld.nodes);
aasworld.nodes = NULL;
aasworld.numnodes = 0;
//cluster portals
if (aasworld.portals) FreeMemory(aasworld.portals);
aasworld.portals = NULL;
aasworld.numportals = 0;
//cluster portal index
if (aasworld.portalindex) FreeMemory(aasworld.portalindex);
aasworld.portalindex = NULL;
aasworld.portalindexsize = 0;
//clusters
if (aasworld.clusters) FreeMemory(aasworld.clusters);
aasworld.clusters = NULL;
aasworld.numclusters = 0;
Log_Print("freed ");
PrintMemorySize(allocatedaasmem);
Log_Print(" of AAS memory\n");
allocatedaasmem = 0;
//
if (aas_vertexchain) FreeMemory(aas_vertexchain);
aas_vertexchain = NULL;
if (aas_planechain) FreeMemory(aas_planechain);
aas_planechain = NULL;
if (aas_edgechain) FreeMemory(aas_edgechain);
aas_edgechain = NULL;
} //end of the function AAS_FreeMaxAAS
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
unsigned AAS_HashVec(vec3_t vec)
{
int x, y;
x = (MAX_MAP_BOUNDS + (int)(vec[0]+0.5)) >> VERTEX_HASH_SHIFT;
y = (MAX_MAP_BOUNDS + (int)(vec[1]+0.5)) >> VERTEX_HASH_SHIFT;
if (x < 0 || x >= VERTEX_HASH_SIZE || y < 0 || y >= VERTEX_HASH_SIZE)
{
Log_Print("WARNING! HashVec: point %f %f %f outside valid range\n", vec[0], vec[1], vec[2]);
Log_Print("This should never happen!\n");
return -1;
} //end if
return y*VERTEX_HASH_SIZE + x;
} //end of the function AAS_HashVec
//===========================================================================
// returns true if the vertex was found in the list
// stores the vertex number in *vnum
// stores a new vertex if not stored already
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
qboolean AAS_GetVertex(vec3_t v, int *vnum)
{
int i;
#ifndef VERTEX_HASHING
float diff;
#endif //VERTEX_HASHING
#ifdef VERTEX_HASHING
int h, vn;
vec3_t vert;
for (i = 0; i < 3; i++)
{
if ( fabs(v[i] - Q_rint(v[i])) < INTEGRAL_EPSILON)
vert[i] = Q_rint(v[i]);
else
vert[i] = v[i];
} //end for
h = AAS_HashVec(vert);
//if the vertex was outside the valid range
if (h == -1)
{
*vnum = -1;
return true;
} //end if
for (vn = aas_hashverts[h]; vn >= 0; vn = aas_vertexchain[vn])
{
if (fabs(aasworld.vertexes[vn][0] - vert[0]) < VERTEX_EPSILON
&& fabs(aasworld.vertexes[vn][1] - vert[1]) < VERTEX_EPSILON
&& fabs(aasworld.vertexes[vn][2] - vert[2]) < VERTEX_EPSILON)
{
*vnum = vn;
return true;
} //end if
} //end for
#else //VERTEX_HASHING
//check if the vertex is already stored
//stupid linear search
for (i = 0; i < aasworld.numvertexes; i++)
{
diff = vert[0] - aasworld.vertexes[i][0];
if (diff < VERTEX_EPSILON && diff > -VERTEX_EPSILON)
{
diff = vert[1] - aasworld.vertexes[i][1];
if (diff < VERTEX_EPSILON && diff > -VERTEX_EPSILON)
{
diff = vert[2] - aasworld.vertexes[i][2];
if (diff < VERTEX_EPSILON && diff > -VERTEX_EPSILON)
{
*vnum = i;
return true;
} //end if
} //end if
} //end if
} //end for
#endif //VERTEX_HASHING
if (aasworld.numvertexes >= max_aas.max_vertexes)
{
Error("AAS_MAX_VERTEXES = %d", max_aas.max_vertexes);
} //end if
VectorCopy(vert, aasworld.vertexes[aasworld.numvertexes]);
*vnum = aasworld.numvertexes;
#ifdef VERTEX_HASHING
aas_vertexchain[aasworld.numvertexes] = aas_hashverts[h];
aas_hashverts[h] = aasworld.numvertexes;
#endif //VERTEX_HASHING
aasworld.numvertexes++;
return false;
} //end of the function AAS_GetVertex
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
unsigned AAS_HashEdge(int v1, int v2)
{
int vnum1, vnum2;
//
if (v1 < v2)
{
vnum1 = v1;
vnum2 = v2;
} //end if
else
{
vnum1 = v2;
vnum2 = v1;
} //end else
return (vnum1 + vnum2) & (EDGE_HASH_SIZE-1);
} //end of the function AAS_HashVec
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void AAS_AddEdgeToHash(int edgenum)
{
int hash;
aas_edge_t *edge;
edge = &aasworld.edges[edgenum];
hash = AAS_HashEdge(edge->v[0], edge->v[1]);
aas_edgechain[edgenum] = aas_hashedges[hash];
aas_hashedges[hash] = edgenum;
} //end of the function AAS_AddEdgeToHash
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
qboolean AAS_FindHashedEdge(int v1num, int v2num, int *edgenum)
{
int e, hash;
aas_edge_t *edge;
hash = AAS_HashEdge(v1num, v2num);
for (e = aas_hashedges[hash]; e >= 0; e = aas_edgechain[e])
{
edge = &aasworld.edges[e];
if (edge->v[0] == v1num)
{
if (edge->v[1] == v2num)
{
*edgenum = e;
return true;
} //end if
} //end if
else if (edge->v[1] == v1num)
{
if (edge->v[0] == v2num)
{
//negative for a reversed edge
*edgenum = -e;
return true;
} //end if
} //end else
} //end for
return false;
} //end of the function AAS_FindHashedPlane
//===========================================================================
// returns true if the edge was found
// stores the edge number in *edgenum (negative if reversed edge)
// stores new edge if not stored already
// returns zero when the edge is degenerate
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
qboolean AAS_GetEdge(vec3_t v1, vec3_t v2, int *edgenum)
{
int v1num, v2num;
qboolean found;
//the first edge is a dummy
if (aasworld.numedges == 0) aasworld.numedges = 1;
found = AAS_GetVertex(v1, &v1num);
found &= AAS_GetVertex(v2, &v2num);
//if one of the vertexes was outside the valid range
if (v1num == -1 || v2num == -1)
{
*edgenum = 0;
return true;
} //end if
//if both vertexes are the same or snapped onto each other
if (v1num == v2num)
{
*edgenum = 0;
return true;
} //end if
//if both vertexes where already stored
if (found)
{
#ifdef EDGE_HASHING
if (AAS_FindHashedEdge(v1num, v2num, edgenum)) return true;
#else
int i;
for (i = 1; i < aasworld.numedges; i++)
{
if (aasworld.edges[i].v[0] == v1num)
{
if (aasworld.edges[i].v[1] == v2num)
{
*edgenum = i;
return true;
} //end if
} //end if
else if (aasworld.edges[i].v[1] == v1num)
{
if (aasworld.edges[i].v[0] == v2num)
{
//negative for a reversed edge
*edgenum = -i;
return true;
} //end if
} //end else
} //end for
#endif //EDGE_HASHING
} //end if
if (aasworld.numedges >= max_aas.max_edges)
{
Error("AAS_MAX_EDGES = %d", max_aas.max_edges);
} //end if
aasworld.edges[aasworld.numedges].v[0] = v1num;
aasworld.edges[aasworld.numedges].v[1] = v2num;
*edgenum = aasworld.numedges;
#ifdef EDGE_HASHING
AAS_AddEdgeToHash(*edgenum);
#endif //EDGE_HASHING
aasworld.numedges++;
return false;
} //end of the function AAS_GetEdge
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
int AAS_PlaneTypeForNormal(vec3_t normal)
{
vec_t ax, ay, az;
//NOTE: epsilon used
if ( (normal[0] >= 1.0 -NORMAL_EPSILON) ||
(normal[0] <= -1.0 + NORMAL_EPSILON)) return PLANE_X;
if ( (normal[1] >= 1.0 -NORMAL_EPSILON) ||
(normal[1] <= -1.0 + NORMAL_EPSILON)) return PLANE_Y;
if ( (normal[2] >= 1.0 -NORMAL_EPSILON) ||
(normal[2] <= -1.0 + NORMAL_EPSILON)) return PLANE_Z;
ax = fabs(normal[0]);
ay = fabs(normal[1]);
az = fabs(normal[2]);
if (ax >= ay && ax >= az) return PLANE_ANYX;
if (ay >= ax && ay >= az) return PLANE_ANYY;
return PLANE_ANYZ;
} //end of the function AAS_PlaneTypeForNormal
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void AAS_AddPlaneToHash(int planenum)
{
int hash;
aas_plane_t *plane;
plane = &aasworld.planes[planenum];
hash = (int)fabs(plane->dist) / 8;
hash &= (PLANE_HASH_SIZE-1);
aas_planechain[planenum] = aas_hashplanes[hash];
aas_hashplanes[hash] = planenum;
} //end of the function AAS_AddPlaneToHash
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
int AAS_PlaneEqual(vec3_t normal, float dist, int planenum)
{
float diff;
diff = dist - aasworld.planes[planenum].dist;
if (diff > -DIST_EPSILON && diff < DIST_EPSILON)
{
diff = normal[0] - aasworld.planes[planenum].normal[0];
if (diff > -NORMAL_EPSILON && diff < NORMAL_EPSILON)
{
diff = normal[1] - aasworld.planes[planenum].normal[1];
if (diff > -NORMAL_EPSILON && diff < NORMAL_EPSILON)
{
diff = normal[2] - aasworld.planes[planenum].normal[2];
if (diff > -NORMAL_EPSILON && diff < NORMAL_EPSILON)
{
return true;
} //end if
} //end if
} //end if
} //end if
return false;
} //end of the function AAS_PlaneEqual
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
qboolean AAS_FindPlane(vec3_t normal, float dist, int *planenum)
{
int i;
for (i = 0; i < aasworld.numplanes; i++)
{
if (AAS_PlaneEqual(normal, dist, i))
{
*planenum = i;
return true;
} //end if
} //end for
return false;
} //end of the function AAS_FindPlane
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
qboolean AAS_FindHashedPlane(vec3_t normal, float dist, int *planenum)
{
int i, p;
int hash, h;
hash = (int)fabs(dist) / 8;
hash &= (PLANE_HASH_SIZE-1);
//search the border bins as well
for (i = -1; i <= 1; i++)
{
h = (hash+i)&(PLANE_HASH_SIZE-1);
for (p = aas_hashplanes[h]; p >= 0; p = aas_planechain[p])
{
if (AAS_PlaneEqual(normal, dist, p))
{
*planenum = p;
return true;
} //end if
} //end for
} //end for
return false;
} //end of the function AAS_FindHashedPlane
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
qboolean AAS_GetPlane(vec3_t normal, vec_t dist, int *planenum)
{
aas_plane_t *plane, temp;
//if (AAS_FindPlane(normal, dist, planenum)) return true;
if (AAS_FindHashedPlane(normal, dist, planenum)) return true;
if (aasworld.numplanes >= max_aas.max_planes-1)
{
Error("AAS_MAX_PLANES = %d", max_aas.max_planes);
} //end if
#ifdef STOREPLANESDOUBLE
plane = &aasworld.planes[aasworld.numplanes];
VectorCopy(normal, plane->normal);
plane->dist = dist;
plane->type = (plane+1)->type = PlaneTypeForNormal(plane->normal);
VectorCopy(normal, (plane+1)->normal);
VectorNegate((plane+1)->normal, (plane+1)->normal);
(plane+1)->dist = -dist;
aasworld.numplanes += 2;
//allways put axial planes facing positive first
if (plane->type < 3)
{
if (plane->normal[0] < 0 || plane->normal[1] < 0 || plane->normal[2] < 0)
{
// flip order
temp = *plane;
*plane = *(plane+1);
*(plane+1) = temp;
*planenum = aasworld.numplanes - 1;
return false;
} //end if
} //end if
*planenum = aasworld.numplanes - 2;
//add the planes to the hash
AAS_AddPlaneToHash(aasworld.numplanes - 1);
AAS_AddPlaneToHash(aasworld.numplanes - 2);
return false;
#else
plane = &aasworld.planes[aasworld.numplanes];
VectorCopy(normal, plane->normal);
plane->dist = dist;
plane->type = AAS_PlaneTypeForNormal(normal);
*planenum = aasworld.numplanes;
aasworld.numplanes++;
//add the plane to the hash
AAS_AddPlaneToHash(aasworld.numplanes - 1);
return false;
#endif //STOREPLANESDOUBLE
} //end of the function AAS_GetPlane
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
qboolean AAS_GetFace(winding_t *w, plane_t *p, int side, int *facenum)
{
int edgenum, i, j;
aas_face_t *face;
//face zero is a dummy, because of the face index with negative numbers
if (aasworld.numfaces == 0) aasworld.numfaces = 1;
if (aasworld.numfaces >= max_aas.max_faces)
{
Error("AAS_MAX_FACES = %d", max_aas.max_faces);
} //end if
face = &aasworld.faces[aasworld.numfaces];
AAS_GetPlane(p->normal, p->dist, &face->planenum);
face->faceflags = 0;
face->firstedge = aasworld.edgeindexsize;
face->frontarea = 0;
face->backarea = 0;
face->numedges = 0;
for (i = 0; i < w->numpoints; i++)
{
if (aasworld.edgeindexsize >= max_aas.max_edgeindexsize)
{
Error("AAS_MAX_EDGEINDEXSIZE = %d", max_aas.max_edgeindexsize);
} //end if
j = (i+1) % w->numpoints;
AAS_GetEdge(w->p[i], w->p[j], &edgenum);
//if the edge wasn't degenerate
if (edgenum)
{
aasworld.edgeindex[aasworld.edgeindexsize++] = edgenum;
face->numedges++;
} //end if
else if (verbose)
{
Log_Write("AAS_GetFace: face %d had degenerate edge %d-%d\r\n",
aasworld.numfaces, i, j);
} //end else
} //end for
if (face->numedges < 1
#ifdef NOTHREEVERTEXFACES
|| face->numedges < 3
#endif //NOTHREEVERTEXFACES
)
{
memset(&aasworld.faces[aasworld.numfaces], 0, sizeof(aas_face_t));
Log_Write("AAS_GetFace: face %d was tiny\r\n", aasworld.numfaces);
return false;
} //end if
*facenum = aasworld.numfaces;
aasworld.numfaces++;
return true;
} //end of the function AAS_GetFace
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
/*
qboolean AAS_GetFace(winding_t *w, plane_t *p, int side, int *facenum)
{
aas_edgeindex_t edges[1024];
int planenum, numedges, i;
int j, edgenum;
qboolean foundplane, foundedges;
aas_face_t *face;
//face zero is a dummy, because of the face index with negative numbers
if (aasworld.numfaces == 0) aasworld.numfaces = 1;
foundplane = AAS_GetPlane(p->normal, p->dist, &planenum);
foundedges = true;
numedges = w->numpoints;
for (i = 0; i < w->numpoints; i++)
{
if (i >= 1024) Error("AAS_GetFace: more than %d edges\n", 1024);
foundedges &= AAS_GetEdge(w->p[i], w->p[(i+1 >= w->numpoints ? 0 : i+1)], &edges[i]);
} //end for
//FIXME: use portal number instead of a search
//if the plane and all edges already existed
if (foundplane && foundedges)
{
for (i = 0; i < aasworld.numfaces; i++)
{
face = &aasworld.faces[i];
if (planenum == face->planenum)
{
if (numedges == face->numedges)
{
for (j = 0; j < numedges; j++)
{
edgenum = abs(aasworld.edgeindex[face->firstedge + j]);
if (abs(edges[i]) != edgenum) break;
} //end for
if (j == numedges)
{
//jippy found the face
*facenum = -i;
return true;
} //end if
} //end if
} //end if
} //end for
} //end if
if (aasworld.numfaces >= max_aas.max_faces)
{
Error("AAS_MAX_FACES = %d", max_aas.max_faces);
} //end if
face = &aasworld.faces[aasworld.numfaces];
face->planenum = planenum;
face->faceflags = 0;
face->numedges = numedges;
face->firstedge = aasworld.edgeindexsize;
face->frontarea = 0;
face->backarea = 0;
for (i = 0; i < numedges; i++)
{
if (aasworld.edgeindexsize >= max_aas.max_edgeindexsize)
{
Error("AAS_MAX_EDGEINDEXSIZE = %d", max_aas.max_edgeindexsize);
} //end if
aasworld.edgeindex[aasworld.edgeindexsize++] = edges[i];
} //end for
*facenum = aasworld.numfaces;
aasworld.numfaces++;
return false;
} //end of the function AAS_GetFace*/
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
void AAS_StoreAreaSettings(tmp_areasettings_t *tmpareasettings)
{
aas_areasettings_t *areasettings;
if (aasworld.numareasettings == 0) aasworld.numareasettings = 1;
areasettings = &aasworld.areasettings[aasworld.numareasettings++];
areasettings->areaflags = tmpareasettings->areaflags;
areasettings->presencetype = tmpareasettings->presencetype;
areasettings->contents = tmpareasettings->contents;
if (tmpareasettings->modelnum > AREACONTENTS_MAXMODELNUM)
Log_Print("WARNING: more than %d mover models\n", AREACONTENTS_MAXMODELNUM);
areasettings->contents |= (tmpareasettings->modelnum & AREACONTENTS_MAXMODELNUM) << AREACONTENTS_MODELNUMSHIFT;
} //end of the function AAS_StoreAreaSettings
//===========================================================================
//
// Parameter: -
// Returns: -
// Changes Globals: -
//===========================================================================
int AAS_StoreArea(tmp_area_t *tmparea)
{
int side, edgenum, i;
plane_t *plane;
tmp_face_t *tmpface;
aas_area_t *aasarea;
aas_edge_t *edge;
aas_face_t *aasface;
aas_faceindex_t aasfacenum;
vec3_t facecenter;
winding_t *w;
//when the area is merged go to the merged area
//FIXME: this isn't necessary anymore because the tree
// is refreshed after area merging
while(tmparea->mergedarea) tmparea = tmparea->mergedarea;
//
if (tmparea->invalid) Error("AAS_StoreArea: tried to store invalid area");
//if there is an aas area already stored for this tmp area
if (tmparea->aasareanum) return -tmparea->aasareanum;
//
if (aasworld.numareas >= max_aas.max_areas)
{
Error("AAS_MAX_AREAS = %d", max_aas.max_areas);
} //end if
//area zero is a dummy
if (aasworld.numareas == 0) aasworld.numareas = 1;
//create an area from this leaf
aasarea = &aasworld.areas[aasworld.numareas];
aasarea->areanum = aasworld.numareas;
aasarea->numfaces = 0;
aasarea->firstface = aasworld.faceindexsize;
ClearBounds(aasarea->mins, aasarea->maxs);
VectorClear(aasarea->center);
//
// Log_Write("tmparea %d became aasarea %d\r\n", tmparea->areanum, aasarea->areanum);
//store the aas area number at the tmp area
tmparea->aasareanum = aasarea->areanum;
//
for (tmpface = tmparea->tmpfaces; tmpface; tmpface = tmpface->next[side])
{
side = tmpface->frontarea != tmparea;
//if there's an aas face created for the tmp face already
if (tmpface->aasfacenum)
{
//we're at the back of the face so use a negative index
aasfacenum = -tmpface->aasfacenum;
#ifdef DEBUG
if (tmpface->aasfacenum < 0 || tmpface->aasfacenum > max_aas.max_faces)
{
Error("AAS_CreateTree_r: face number out of range");
} //end if
#endif //DEBUG
aasface = &aasworld.faces[tmpface->aasfacenum];
aasface->backarea = aasarea->areanum;
} //end if
else
{
plane = &mapplanes[tmpface->planenum ^ side];
if (side)
{
w = tmpface->winding;
tmpface->winding = ReverseWinding(tmpface->winding);
} //end if
if (!AAS_GetFace(tmpface->winding, plane, 0, &aasfacenum)) continue;
if (side)
{
FreeWinding(tmpface->winding);
tmpface->winding = w;
} //end if
aasface = &aasworld.faces[aasfacenum];
aasface->frontarea = aasarea->areanum;
aasface->backarea = 0;
aasface->faceflags = tmpface->faceflags;
//set the face number at the tmp face
tmpface->aasfacenum = aasfacenum;
} //end else
//add face points to the area bounds and
//calculate the face 'center'
VectorClear(facecenter);
for (edgenum = 0; edgenum < aasface->numedges; edgenum++)
{
edge = &aasworld.edges[abs(aasworld.edgeindex[aasface->firstedge + edgenum])];
for (i = 0; i < 2; i++)
{
AddPointToBounds(aasworld.vertexes[edge->v[i]], aasarea->mins, aasarea->maxs);
VectorAdd(aasworld.vertexes[edge->v[i]], facecenter, facecenter);
} //end for
} //end for
VectorScale(facecenter, 1.0 / (aasface->numedges * 2.0), facecenter);
//add the face 'center' to the area 'center'
VectorAdd(aasarea->center, facecenter, aasarea->center);
//
if (aasworld.faceindexsize >= max_aas.max_faceindexsize)
{
Error("AAS_MAX_FACEINDEXSIZE = %d", max_aas.max_faceindexsize);
} //end if
aasworld.faceindex[aasworld.faceindexsize++] = aasfacenum;
aasarea->numfaces++;
} //end for
//if the area has no faces at all (return 0, = solid leaf)
if (!aasarea->numfaces) return 0;