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Update README.md
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TTENSHII authored Nov 16, 2023
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- [Development](#wrench-development)
- [Contribution & Guideline](#cherry_blossom-contribution--guideline)
- [Branches & PR](#cactus-branches--pr)
- [Making mods](#gem-Making-mods)
- [Resources](#page_facing_up-resources)
- [Usage Guidelines](#lock-usage-guidelines)

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- Ensure the PR passes all continuous integration checks and receives positive feedback.
- After successful checks and approval, the changes will be merged.

## :gem: Making mods
While I won't provide an in-depth tutorial on mod creation, here are some essential tips for beginners:

- **C# .NET development:**
Have knowledge of C# or other object-oriented programming languages.
Install tools to compile the code into a dll Class Library (.NET Framework).

- **Mod Project Setup:**
When initiating your mod project, choose "Class Library (NET Framework)."
Make sure that the .NET Framework version is the same of the targeted game.
You can usually find this information in the game files.

- **Resource Exploration:**
Explore mod development through various resources.
Watch videos, read articles, or participate in forums dedicated to modding.
Enjoy the learning process and have fun experimenting with your creations!

## :page_facing_up: Resources

- [**dnSpy**](https://github.com/dnSpy/dnSpy): dnSpy is a powerful tool for .NET assembly editing and debugging.
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