From 4a761d4d2333531512bb73d55793f6e51e64e8a9 Mon Sep 17 00:00:00 2001 From: T-MaxWiese-T Date: Sat, 13 Mar 2021 21:20:25 +0100 Subject: [PATCH] Fix some sound bugs and crashes --- System/SoundEffects.ini | 127 +++++++++++++++++++++++++++++++++++++--- 1 file changed, 119 insertions(+), 8 deletions(-) diff --git a/System/SoundEffects.ini b/System/SoundEffects.ini index e4be386..61382dd 100644 --- a/System/SoundEffects.ini +++ b/System/SoundEffects.ini @@ -50368,19 +50368,19 @@ Specification=(SpecificationType=M4A1_MagIn,SpecificationClass=Class'IGSoundEffe [M4A1_ThirdPersonBurstFired] Event=BurstFired -SourceClassName=M4A1_FirstPerson +SourceClassName=M4A1_ThirdPerson Chance=100 Specification=(SpecificationType=M4A1_3p_Fired,SpecificationClass=Class'IGSoundEffectsSubsystem.NormalSoundEffectSpecification') [M4A1_ThirdPersonEmptyFired] Event=EmptyFired -SourceClassName=M4A1_FirstPerson +SourceClassName=M4A1_ThirdPerson Chance=100 Specification=(SpecificationType=M4A1_EmptyFired,SpecificationClass=Class'IGSoundEffectsSubsystem.NormalSoundEffectSpecification') [M4A1_ThirdPersonFired] Event=Fired -SourceClassName=M4A1SFM500_ThirdPerson +SourceClassName=M4A1_ThirdPerson Chance=100 Specification=(SpecificationType=M4A1_3p_Fired,SpecificationClass=Class'IGSoundEffectsSubsystem.NormalSoundEffectSpecification') @@ -51577,13 +51577,13 @@ Specification=(SpecificationType=NineMMPistol_EmptyFired,SpecificationClass=Clas Event=Fired SourceClassName=Glock19_FirstPerson Chance=100 -Specification=(SpecificationType=Glock18_1p_Fired,SpecificationClass=Class'IGSoundEffectsSubsystem.NormalSoundEffectSpecification') +Specification=(SpecificationType=Glock19_1p_Fired,SpecificationClass=Class'IGSoundEffectsSubsystem.NormalSoundEffectSpecification') [Glock19_FirstPersonBurstFired] Event=BurstFired SourceClassName=Glock19_FirstPerson Chance=100 -Specification=(SpecificationType=Glock18_1p_Fired,SpecificationClass=Class'IGSoundEffectsSubsystem.NormalSoundEffectSpecification') +Specification=(SpecificationType=Glock19_1p_Fired,SpecificationClass=Class'IGSoundEffectsSubsystem.NormalSoundEffectSpecification') [Glock19_FirstPersonFired_ShellBounced] Event=Fired @@ -51614,13 +51614,13 @@ Specification=(SpecificationType=NineMMPistol_EmptyFired,SpecificationClass=Clas Event=Fired SourceClassName=Glock19_ThirdPerson Chance=100 -Specification=(SpecificationType=Glock18_3p_Fired,SpecificationClass=Class'IGSoundEffectsSubsystem.NormalSoundEffectSpecification') +Specification=(SpecificationType=Glock19_3p_Fired,SpecificationClass=Class'IGSoundEffectsSubsystem.NormalSoundEffectSpecification') [Glock19_ThirdPersonBurstFired] Event=BurstFired SourceClassName=Glock19_ThirdPerson Chance=100 -Specification=(SpecificationType=Glock18_3p_Fired,SpecificationClass=Class'IGSoundEffectsSubsystem.NormalSoundEffectSpecification') +Specification=(SpecificationType=Glock19_3p_Fired,SpecificationClass=Class'IGSoundEffectsSubsystem.NormalSoundEffectSpecification') ;; glock 19 end @@ -53572,7 +53572,7 @@ Specification=(SpecificationType=Wedge_Removed,SpecificationClass=Class'IGSoundE Event=Zipped SourceClassName=SwatAI Chance=100 -Specification=(SpecificationType=Handcuffs_zipped,SpecificationClass=Class'IGSoundEffectsSubsystem.NormalSoundEffectSpecification') +Specification=(SpecificationType=Handcuffs_zipped_3p,SpecificationClass=Class'IGSoundEffectsSubsystem.NormalSoundEffectSpecification') [SwatAIDesertEagleEquipped] Event=DesertEagleEquipped @@ -152778,6 +152778,34 @@ FadeOutTime=0 Retriggerable=True VolumeCategory=VOL_Normal +[SawedOff_3p_Fired] +ClassName=Class'IGSoundEffectsSubsystem.NormalSoundEffectSpecification' +Precache=false +FlaggedSounds=(SoundToPlay=Sound'SW_weapons.SawOff_3p_Fired1',Flag=0) +Volume=100 +AISoundRadius=5000 +SoundCategory=Gunshots +OuterRadius=3500 +InnerRadius=1500 +Delay=0 +Monoloop=(Min=-1,Max=-1) +PolyLoop=(PolyLoopRange=(Min=-1,Max=-1),LoopSoundLimit=0) +LoopCount=0 +Local=False +NoRepeat=False +NeverRepeat=False +PlayOnce=False +Killable=False +MonoPhonic=0 +MonoPhonicPriority=2 +MonophonicToClass=False +Priority=1 +PitchRange=(Min=0,Max=0) +PanRange=(Min=0,Max=0) +FadeInTime=0 +FadeOutTime=0 +Retriggerable=True +VolumeCategory=VOL_Normal [M4Super90_EmptyFired] ClassName=Class'IGSoundEffectsSubsystem.NormalSoundEffectSpecification' Precache=false @@ -153950,6 +153978,60 @@ FadeOutTime=0 Retriggerable=True VolumeCategory=VOL_Normal +[Glock19_1p_Fired] +ClassName=Class'IGSoundEffectsSubsystem.NormalSoundEffectSpecification' +Precache=false +FlaggedSounds=(SoundToPlay=Sound'SWSEF_weapons.Glock19_1p_Fired1',Flag=0) +Volume=100 +AISoundRadius=5000 +SoundCategory=Gunshots +OuterRadius=3500 +InnerRadius=1500 +Delay=0 +Monoloop=(Min=-1,Max=-1) +PolyLoop=(PolyLoopRange=(Min=-1,Max=-1),LoopSoundLimit=0) +LoopCount=0 +Local=False +NoRepeat=False +NeverRepeat=False +PlayOnce=False +Killable=False +MonoPhonic=0 +MonoPhonicPriority=2 +MonophonicToClass=False +Priority=5 +PitchRange=(Min=0.9,Max=1.1) +PanRange=(Min=0,Max=0) + +[Glock19_3p_Fired] +ClassName=Class'IGSoundEffectsSubsystem.NormalSoundEffectSpecification' +Precache=false +FlaggedSounds=(SoundToPlay=Sound'SWsef_weapons.Glock19_3p_Fired1',Flag=0) +Volume=100 +AISoundRadius=5000 +SoundCategory=Gunshots +OuterRadius=3500 +InnerRadius=1500 +Delay=0 +Monoloop=(Min=-1,Max=-1) +PolyLoop=(PolyLoopRange=(Min=-1,Max=-1),LoopSoundLimit=0) +LoopCount=0 +Local=False +NoRepeat=False +NeverRepeat=False +PlayOnce=False +Killable=False +MonoPhonic=0 +MonoPhonicPriority=2 +MonophonicToClass=False +Priority=5 +PitchRange=(Min=0.9,Max=1.1) +PanRange=(Min=0,Max=0) +FadeInTime=0 +FadeOutTime=0 +Retriggerable=True +VolumeCategory=VOL_Normal + [NineMMPistol_EmptyFired] ClassName=Class'IGSoundEffectsSubsystem.NormalSoundEffectSpecification' Precache=false @@ -162967,6 +163049,35 @@ FadeOutTime=0 Retriggerable=True VolumeCategory=VOL_Normal +[Handcuffs_zipped_3p] +ClassName=Class'IGSoundEffectsSubsystem.NormalSoundEffectSpecification' +Precache=false +FlaggedSounds=(SoundToPlay=Sound'SW_weapons.Handcuffs_zipped1',Flag=0) +Volume=30 +AISoundRadius=0 +SoundCategory= +OuterRadius=3000 +InnerRadius=0 +Delay=0 +Monoloop=(Min=-1,Max=-1) +PolyLoop=(PolyLoopRange=(Min=-1,Max=-1),LoopSoundLimit=0) +LoopCount=0 +Local=False +NoRepeat=False +NeverRepeat=False +PlayOnce=False +Killable=False +MonoPhonic=0 +MonoPhonicPriority=2 +MonophonicToClass=False +Priority=1 +PitchRange=(Min=0,Max=0) +PanRange=(Min=0,Max=0) +FadeInTime=0 +FadeOutTime=0 +Retriggerable=True +VolumeCategory=VOL_Normal + [EmptyMono1] ClassName=Class'IGSoundEffectsSubsystem.NormalSoundEffectSpecification' Precache=false