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CHANGELOG_SEFC.txt
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CHANGELOG_SEFC.txt
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### v8.1.2 (stable) (Update) SEF Community Mod
- Updated to the latest SEFv7.1(Beta) state
- Fixed missing sound for M4A1 with suppressor
- Fixed some inconsistencies (potential fix for some crashes)
### v8.1.1 (stable) (Update) SEF Community Mod
- Updated to the latest SEFv7.1(Beta) state
- Fixed some sound bugs and crashes. (thanks to Shampun2281 for the "swat4x.log")
- Updated to the latest "EFdees_SFX_Improvement_Mod_v6.1.2" (thanks to EFdee)
### v8.1 (stable) (main version) SEF Community Mod
- Updated to the latest SEFv7.1(Beta) state
- Added description with armorpenetration protection level to the helmets
- Added missing image for one helmet
----------------------------------------------------------------------------------------------------------------------------------------------- stable stage
### v8.01.1 (Beta) (main version) SEF Community Mod
- Fixed crash when SWAT AI has arrested someone (thanks to mcdimm for the hint)
### v8.01
- Fixed crash with certain suspects
- Updated to the latest SEFv7.1(Beta) state
- Updated SFX Improvement Mod from v5 to v6.0.1 (thanks to EFdee)
- Fixed some sound bugs
- Fixed wrong G36k silenced iron sight
- Fixed wrong suspect textures
- Fixed that you could not see the weapons and headgear from the server host (thanks to Young Levy for testing)
### v7.12 (Beta) (main version) SEF Community Mod
- Fixed crash when hosting a multiplayer server (thanks to Young Levy for the hint)
- Removed a lot of ballast
- Added missing suppressor textures on the new weapons G36kHolo and UMP45Holo
- Fixed weird textures on officers
- Added more new helmets
### v7.11 (Beta) (main version) SEF Community Mod
- Better position for the "STATS" button, "Weapon Cabinet" header and main menu music credit
- Added "GitHub" button for main menu
- Edited some .txt files
- Fixed missing weapons on enemies (thanks to AlfieLC)
- Removed new existing weapons and replaced with SEFv7 models
- Added new helmets from "Add helmet v1.3 (SEFv7)" (thanks to The_Munt)
- Added new G36kHolo/G36kHolo with Suppressor and UMP45Holo/UMP45Holo with Suppressor from "Weapon model replace v2.4 (SEFv7.0)" (thanks to The_Munt)
- Removed HOV Mod because it offers no real added value. Maybe some content will be added again but not everything
- Restored SEFv7 vests and helmets
- Reduced weapon clipping (inspired by Beppegoodoldrebel)
--------------------------------------------------------------------------------------------------------------------------------------------------------- Beta stage
### v7.10.1 (stable) (main version) SEF Community Mod
- Added new images for the mich2000 helmets and for the beretta pistol
- Added protection for the mich2000 helmets with night vision
- Updated "Sound Improvement Mod - SWAT: Elite Force" to v5 with many sound improvements (thanks to EFdee)
- Fixed a sound bug with handcuffs
- Added improved SEFC main menu logo
- Edited some .txt files (I recommend to read them)
- Removed M16A1 from stetchkov warehouse suspects because it is realistic (thanks to GuiShing)
- New MD5 files
### v7.10
- Added missing melee animations for both rem870 versions (thanks to ToXxy for the hint)
- Added pump sound for both rem870 versions (thanks to EFdee for the hint)
- Fixed wrong sound for the less lethal rem870 (thanks to ToXxy for the hint)
- Added missing melee animations for some M4A1 models
- Added some missing animations for some new weapons
- Added "SEFC backup files guide.txt" file
- Added "SEF_Community_Multiplayer.txt" file
- Added new default music "Night Lovell Type Beat “Leash” (Prod. NetuH)" (thanks to NetuH)
- Removed unnecessary content (The .rar file could be reduced by 21 MB.)
- Integrated "DOOR IS OPEN" properly that means missing or wrong "Copy that" recordings should be fixed now in singleplayer
- Added (temporary) kimber1911 muzzle flash
- New MD5 files
- New source files
--------------------------------------------------------------------------------------------------------------------------------------- stable level
### v7.9 (Beta) (main version) SEF Community Version
- Fixed Glock 19 crash on reload (thanks to 4n0n for the hint)
- Many soundbugs should be fixed now especially the many missing reload sounds (thanks to EFdee for an important hint and some files)
- Added new G36k + Suppressor and G36k + Holo
- Removed the vanilla G36k + Suppressor
- Disabled SilencedColtAccurizedRifle because the model is not available
- Added (temporary) pictures for the mich2000 helmets
- Fixed same rem870 model for less lethal model (thanks to ToXxy for the hint)
- New MD5 files
### v7.8.4 (Beta) (Update) SEF Community Version
- Fixed some sound bugs that "EFdees_SFX_Improvement_Mod_v4.0" contains
- Fixed wrong Discord link and hint in the main menu again
- Fixed frequent M1911 crash in multiplayer and it is now visible in third person again in singleplayer (thanks to Sphee for the hint)
- Disabled the MP5ssd6 because of the wrong iron sight and the low ready bug
- Old P226 content removed and the "dont work" in the category pistols
- New MD5 files
### v7.8.3 (Beta) (Update) SEF Community Version
- Fixed MP5A4 rear sight is not visible (thanks to GuiShing)
- Integrated "EFdees_SFX_Improvement_Mod_v4.0" with many improvements (thanks to Efdee)
- P90 red dots should really work now (thanks to CFSO2615 for the hint)
- Added new MD5 files
- Added realistic weight values for the rest of the equipment and missing weight values (thanks to GuiShing and Ryker)
- FAL now uses ScarH ammo because it is realistic (thanks to GuiShing)
### v7.8.2 (Beta) (Update) SEF Community Version
- Added nogamma for SWATEd (thanks to Scape for the suggestion)
- Fixed missing sounds for ScarH Aimpoint + Suppressor and FAL
- Added red dots for the P90 sights
- Added missing punch animations for rem870 (thanks to Scape for the hint)
- Possible fix for the m1911 crash (thanks to Sphee for the hint)
- Beretta muzzleflash works again
- Removed inappropriate voice recordings for "RUNNER!" in multiplayer (thanks to Sphee for the hint)
- Possible fix for auto download not being enabled (thanks to Scape for the hint)
### v7.8.1 (Beta) (Update) SEF Community Version
- Small improvements for the Gameranger guide
- Some iron sights fixed for example from the M4super90 (thanks to Sphee for the hint) or G36k with Suppressor
- Weapon variations fixed. Almost all disabled weapons are now back and working
- Weapons are now all visible and no longer cause crashes in multiplayer (thanks to Sphee for the hints)
- Added new MD5 files (thanks to Sphee for the hint)
- "NO VISUAL" voice recordings cleanly integrated for multiplayer so singleplayer recordings are not gone
- Added missing classes in multiplayer
- M4A1 class updated
### v7.8 (Beta) (main version) SEF Community Version
- "Mod" added to Discord shortcut
- Added "SEF_Community_Server (Multiplayer).txt"
- Fixed some weapon textures and missing weapons
- Gameranger guide added in System folder
- Rem870pump now works and is displayed
- Changed unauthorized Deadly Force to -15
- Wrong voice recordings removed for "NO VISUAL" command in multiplayer
- Maybe a few log warnings fixed
### v7.7.4 (Beta) (Update) SEF Community Version
- "README.txt" updated
- Edited "SEF_Community_Server.txt"
- Updated "SEF_Community_Credits.txt"
- Added "SWAT4X.exe" for Gameranger
- Added missing Jackson "POSITIVE" voice redcordings for MP
- Added "RUNNER!" to response page + more logical layout for MP. A few additional small improvements. (thanks to [SFOD-D]Sandman for his list)
- Added Beretta92FSHG.uc (thanks to S4)
- Fixed inconsistency with SwatEquipment.ini and M4A1sdHolo.uc (thanks to S4)
- Fixed many weapon variations that were incorrect
- P226 replaced by the Beretta (thanks to GuiShing and Efdee)
- Added Phyton gun flashligt (thanks to Efdee)
- Better optiwand resolution (thanks to Infarlock, Beppe, Efdee and S4)
- Added "IN POSITION" for General - Multiplayer (thanks to S4 for the suggestion)
- More "RUNNER!" voice recordings for Multiplayer (thanks to Sphee for the suggestion)
- Added "NO VISUAL" voice recordings for Multiplayer (thanks to Sphee for the suggestion)
- Missing content added again
### v7.7.3 (Beta) (Update) SEF Community Version
- Fixed missing Jackson "You are in my way" voice recordings for multiplayer (thanks to Sphee for the hint)
- Added "RUNNER!" command with voice recordings for MP (thanks to S4 for the suggestion)
- Renamed "DENY/AFFIRM >>" to "DESCRIPTION >>" for MP
- "DOOR IS OPEN" voice recordings activated again for MP
- Increased Sawed-off capacity from 1 to 4 rounds (thanks to GuiShing)
- Colt 635 SMG have now 32 round mags instead of 30 rounds. In addition, the colt now has its own magazine (thanks to GuiShing and Efdee)
- Maybe the bug where the Colt pistol looked weird on the holster is also fixed. (thanks to Sphee for the hint)
- The three mich2000 helmets have now been neatly integrated, which means that all three should now work and be selectable, and better descriptions have been added
### v7.7.2 (Beta) (Update) SEF Community Version
- Fixed some wrong multiplayer commands and integrated them cleanly (thanks to Sphee for the hint)
- Added "You are in my way" voice recordings for multiplayer (thanks to Sphee for the suggestion)
- Moved "AFFIRM" and "DENY" commands further up because it was very close to the edge
- Moved "ON MY MARK" to the command page (thanks to Sphee for the suggestion)
- Added missing animations for beppes weapons
- Added muzzleflash for the beretta
- Added realistic weight values for tactical equipment
- Added MD5 files (because again some players could not join a server because they did not execute the GenereateMD5.bat file) (thanks to S4 for the hint)
- Added again SwatProtectiveEquipment_2 because the mich2000 textures were not visible
- Renamed "GenerateMD5.bat" to "GenerateMD5(Join problems).bat" to better understand its purpose
- Added Mich2000 helmet and safari holster texture again
### v7.7.1 (Beta) (Update) SEF Community Version
- Sound Improvement Mod - SWAT: Elite Force (v3) added (thanks to EFdee for the mod)
- Added punching animations and other animations for some of beppes models
- Added a description for Beretta (thanks to SFOD-D-Sandman)
- Added ON MY MARK command with new voice recordings for multiplayer (thanks to Sphee for the suggestion)
### v7.7 (Beta) (main version) SEF Community Version
- Removed unnecessary equip_protection (thanks to S4 for the catch)
- Fixed HOV helmets in multiplayer. This means that the helmets should now work and be visible in multiplayer (thanks to S4 for the final solution)
- Fixed bug where the singleplayer equipment menu was broken
- Beppes his equipment made visible for multiplayer (safari holster, motorola and mich2000 helmet) (thanks to S4 for the support)
- M4A1_SFM500.usx removed because there was a mismatch for server hoster when joining the server (thanks to S4 for the hint)
### v7.6.2 (Beta) (Update) SEF Community Version
- Server version adjusted so that the SEF Community servers are really displayed on swat4stats.com
- Penealties fixed where in the chat was a much higher number than was really deducted
- Added more voice recordings for the command "trailers"
- Added swat4stats website link for server browser
- Adjusted link masterserverpatch
- Added custom maps rating for hosting menu
### v7.6.1 (Beta) (Update) SEF Community Version
- Version renamed to SEF. This means that SEF community servers are now also displayed next to normal sef servers and on swat4stats.com
- Added a hostage command with walkie talkie sound and made the layout more usefull.
- Player name has been renamed to MP name
- Hint for training has been extended
- Weapon cabinet heading geometrically adjusted
- The name label in the serverbrowser was visually beautified and the text was adjusted.
### v7.6 (Beta) (main version) SEF Community Version
- All previous versions merged and some optimizations made. This version should work well in multiplayer.
- SEF_Community_Server.txt added
### v7.5.3 (Beta) (Update) SEF Community Version
- Weapon description of the Beretta adjusted
- Almost all iron sights bugs should be fixed now and every weapon should be visible. Unless it is written in the description it does not work
- SCAR H ported the 1st person model in the 3rd and added Aimpoint variation (thanks to Beppe_goodoldrebel)
- Fixed the iron sights of the Kimber 1911 #11 and fixed the Suppressed M4A1 CQB iron sight #14 (thanks to GuiShing)
- 1920x1080 screen resolution adjusted again
- Added Motorola walkie talkie and Safariland holster again
### v7.5.2 (Beta) (Update) SEF Community Version
- A few weapons have been replaced and many bugs concerning weapons have been fixed for example the p226 was replaced and the mp5sd6 (thanks to Beppe_goodoldrebel for the support)
- Some suspects were made more aggressive (thanks to GuiShing #10)
### v7.5.1 (Beta) SEF Community Version
- Unnecessary Gamespy content removed
- SEF Community Mod is now based on SEF v7.1(Beta)(which contains some improvements for example attachments for weapons)
- Many weapon bugs should be fixed now
### v7.5 (main version) (Beta) SEF Community Version
- Many improvements for the Commands Mod (for example missing voice recordings added, the pages improved and for missing voices walkie talkie sound added)
- Source code files inserted (More possibilities for the future)
- Non-existent P226 removed
- Fixed Iron Sight bug with Colt 635 SMG (thanks to GuiShing #6)
- Removed old weapon content (saves disk storage)
- All "additional" files from the mods are now included in the SEF folder
- In the future almost only the changed files will be uploaded, which saves time and nerves
### v7.4.1 (Beta) SEF Community Version
- Text files added
- Version updated
- LaunchSEF.bat works again
- MD5.bat updated
- Logs removed
### v7.4 (Beta) SEF Community Version
- Many weapon models inserted/replaced, new holder, Mich 2000 + PVS7 model and walkie talkie (thanks to Beppe_goodoldrebel)
- Partially removed old weapon models
- (All) placeholder files removed
- Graphics settings are now by default high and screen size 1920x1080 (Full HD) and FOV increased (because of the weapons holos)
- Graphical user interface reactivated (because some people didn't know that you can activate it)
- Log something cleaned up
### v7.3 (Beta) SEF Community Version
- The latest version of the "HugeOfficerVarieties" Mod added - The objective of this mod is to add varieties of every piece of equipment (thanks to EFdee and TargetAcquired)
- Victory Imports Mechanic Backup Weapon: Glock 19 chance reduced 105% to 100% (thanks to GuiShing #5)
- Hotfix bug where the weapons were offset (thanks to CFSO2615 for reporting the bug)
- SEF_Community_Credits file added
- Discord Link added
- Missing sounds added
### v7.2 (Beta) SEF Community Version
- More weapon varietys for suspects (thanks to GuiShing #1)
- Added a missing number of points in the debriefing
- Configured internet speed increased and screen resolution adapted to the most common
- Old Credits file removed
- SEF Community Mod Version display updated
- Readme file revised
- Fixed duplicate USP40 in courthouse for Insane SovCit (thanks to GuiShing #3)
- New main menu logo inserted
- New main menu song added DEAF KEV - Invincible (NCS Release)
- Integrated mod "Advanced commands(MP) v0.9" optimized
- Screenshots folder bat added (easy to create screenshots folder and manage)
- Less strict bonus in debriefing
- Realistic capacity quantity
- Fixed a wrong hint and removed some unnecessary Gamespy content
### v7.1 (Beta) SEF Community Version
- SwatED Link Update
- Added internet speed hint
- Penalties are now a bit stricter
- Possible points are now displayed in the debriefing
- Realistic weight values
- Better preset filters for the server browser
- LaunchSEF.exe with administrator rights
- Discord Link for the SEF Community (feel free to contribute)
- Many thanks to TheMunt for providing his mod "Advanced commands(MP) v0.9 (SEFv7.0)".
- Thanks to eezstreet for the SEF main version