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Hide and seek - Indicator for unusable vents #134
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you could crumple the vent like admin's exit or put like a welder or something there |
yea those look good, there might be some sort of safety barricade in vanilla if you can't get the wet floor sign or caution tape to look right edit: I looked around the maps and there didn't seem to be anything noteworthy other than the vent in electrical on Polus and some broken railings scattered around The Fungle |
Related to SubmergedAmongUs#134 Implements visual indicators for unusable vents in hide and seek mode. - Adds logic to display a wet floor sign at the admin vent and caution tape at central vents during hide and seek mode. - Ensures these indicators are only visible in hide and seek mode to maintain gameplay clarity without affecting other modes. - Utilizes the `LogicUsablesHnS` class to check if a vent is usable by a player, and if not, changes the sprite to the appropriate indicator based on the vent's ID.
The central and admin vents are disabled on hide and seek, it would be cool if we could add something there like a wet floor sign or some tape or something to show that they are unusable.
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