Incompatibile paths for shader #214
Labels
enhancement
A suggestion for updating existing functionality
Similar issue exists
This issue is similar to an already existing issue, but doesn't add enough value to be standalone.
Maybe would be nice to have some tool, that updates all sources from user fs data path to current user fs data path.
-> now every shader has to be manually updated when one user send to another working file and they have different paths for data folder. Main focus on shader, textures can be packed into blendfile.
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