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main.ts
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main.ts
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import { app, BrowserWindow, screen, shell } from 'electron';
import * as path from 'path';
import * as url from 'url';
let win, serve;
const args = process.argv.slice(1);
serve = args.some(val => val === '--serve');
try {
require('dotenv').config();
} catch {
console.log('asar');
}
function createWindow() {
const electronScreen = screen;
const size = electronScreen.getPrimaryDisplay().workAreaSize;
// Create the browser window.
win = new BrowserWindow({
webPreferences: {
webSecurity: false
},
x: 0,
y: 0,
minHeight: 340,
minWidth: 840,
width: size.width,
height: size.height
});
win.setMenu(null)
if (serve) {
require('electron-reload')(__dirname, {
electron: require(`${__dirname}/node_modules/electron`)});
win.loadURL('http://localhost:4200');
} else {
win.loadURL(url.format({
pathname: path.join(__dirname, 'dist/index.html'),
protocol: 'file:',
slashes: true
}));
}
var handleRedirect = (e, url) => {
if(url != win.webContents.getURL()) {
console.log(url)
e.preventDefault()
require('electron').shell.openExternal(url)
}
}
win.webContents.on('will-navigate', handleRedirect)
win.webContents.on('new-window', handleRedirect)
//win.webContents.openDevTools();
// Emitted when the window is closed.
win.on('closed', () => {
// Dereference the window object, usually you would store window
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
win = null;
});
}
try {
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow);
// Quit when all windows are closed.
app.on('window-all-closed', () => {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit();
}
});
app.on('activate', () => {
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (win === null) {
createWindow();
}
});
} catch (e) {
// Catch Error
// throw e;
}