call state machine with await
Open in playground
export const main = asl . deploy . asStateMachine ( async ( ) => {
const name = await childStateMachine ( {
firstName : "Santa" ,
lastName : "Claus" ,
} ) ;
return name ;
} ) ;
export const childStateMachine = asl . deploy . asStateMachine (
async ( input : Arguments ) => {
return `${ input . firstName } ${ input . lastName } ` ;
}
) ;
interface Arguments {
firstName : string ;
lastName : string ;
}
call state machine pass reference
Open in playground
export const main = asl . deploy . asStateMachine ( async ( ) => {
const args = { firstName : "Santa" , lastName : "Claus" } ;
const name = await childStateMachine ( args ) ;
return name ;
} ) ;
export const childStateMachine = asl . deploy . asStateMachine (
async ( input : Arguments ) => {
return `${ input . firstName } ${ input . lastName } ` ;
}
) ;
interface Arguments {
firstName : string ;
lastName : string ;
}
call state machine no await
Open in playground
export const main = asl . deploy . asStateMachine ( async ( ) => {
childStateMachine ( { firstName : "Santa" , lastName : "Claus" } ) ;
} ) ;
export const childStateMachine = asl . deploy . asStateMachine (
async ( input : Arguments ) => {
return `${ input . firstName } ${ input . lastName } ` ;
}
) ;
interface Arguments {
firstName : string ;
lastName : string ;
}
Open in playground
export const main = asl . deploy . asStateMachine ( async ( ) => {
const name = await childLambda ( { firstName : "Santa" , lastName : "Claus" } ) ;
return name ;
} ) ;
interface Arguments {
firstName : string ;
lastName : string ;
}
not awaited void expression
Open in playground
export const main = asl . deploy . asStateMachine ( async ( ) => {
void childStateMachine ( { firstName : "Santa" , lastName : "Claus" } ) ;
} ) ;
export const childStateMachine = asl . deploy . asStateMachine (
async ( input : Arguments ) => {
return `${ input . firstName } ${ input . lastName } ` ;
}
) ;
interface Arguments {
firstName : string ;
lastName : string ;
}