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[Bug Report] GetCraftingOperationInfo() bad argument #101

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LeXwDeX opened this issue Sep 29, 2024 · 0 comments
Open

[Bug Report] GetCraftingOperationInfo() bad argument #101

LeXwDeX opened this issue Sep 29, 2024 · 0 comments

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@LeXwDeX
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LeXwDeX commented Sep 29, 2024

67x bad argument #4 to '?' (Usage: local info = C_TradeSkillUI.GetCraftingOperationInfo(recipeID, craftingReagents [, allocationItemGUID], applyConcentration))
[string "=[C]"]: in function GetCraftingOperationInfo' [string "return function() if InCombatLockdown() then return end"]:217: in function ?'
[string "@AdvancedInterfaceOptions/libs/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:109: in function <...ons/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:109>
[string "=[C]"]: ?
[string "@AdvancedInterfaceOptions/libs/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:19: in function <...ons/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:15>
[string "@AdvancedInterfaceOptions/libs/CallbackHandler-1.0-8/CallbackHandler-1.0.lua"]:54: in function `Fire'
[string "@BugSack/Libs/AceComm-3.0-14/AceComm-3.0.lua"]:260: in function <...faceBugSack/Libs/AceComm-3.0/AceComm-3.0.lua:242>

Locals:
(*temporary) = "bad argument #4 to '?' (Usage: local info = C_TradeSkillUI.GetCraftingOperationInfo(recipeID, craftingReagents [, allocationItemGUID], applyConcentration))"

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