Releases: StampedeStudios/star-knight
Releases · StampedeStudios/star-knight
StarKnight 0.1.0
What's Changed
- UI menu by @simone-lungarella in #1
- Added first iteration of entity scenes by @lungarella-raffaele in #3
- Now shoot has a rate of fire by @lungarella-raffaele in #6
- Sound manager is here! by @simone-lungarella in #7
- Improved overall UI by @simone-lungarella in #8
- First look at weapon gameplay by @lungarella-raffaele in #9
- First iteration of Scene Manager! by @simone-lungarella in #10
- Added Nemesis to make things more spicy! by @simone-lungarella in #11
- Remove add-on by @Lincoln-Ab in #12
- Added collisions and hero death by @lungarella-raffaele in #17
- Pickupable logic implementation by @Lincoln-Ab in #19
- First iteration of background shader by @simone-lungarella in #21
- Added base animations by @lungarella-raffaele in #20
- Enemy-movement by @Lincoln-Ab in #22
- Basic functionality death screen by @simone-lungarella in #23
- Viewport-limit by @Lincoln-Ab in #24
- Gameplay changes by @lungarella-raffaele in #26
- Procedural enemy waves by @simone-lungarella in #30
New Contributors
- @simone-lungarella made their first contribution in #1
- @lungarella-raffaele made their first contribution in #3
- @Lincoln-Ab made their first contribution in #12
Full Changelog: https://github.com/StampedeStudios/star-knight-gd/commits/0.1.0