diff --git a/spongeapi/11.0.0-SNAPSHOT/allclasses-index.html b/spongeapi/11.0.0-SNAPSHOT/allclasses-index.html index 2c5b4d976..1aa810ba6 100644 --- a/spongeapi/11.0.0-SNAPSHOT/allclasses-index.html +++ b/spongeapi/11.0.0-SNAPSHOT/allclasses-index.html @@ -4886,1674 +4886,1664 @@
Resources
.player
notifies the Server
of the
+connection
notifies the Server
of the
status of a resource pack change request.ResourcePath
s.RespawnLocation
s.player
is undergoing a respawn.PacketHandler
to handle response Packet
s.TransactionResult
.Entity
riding another.Entity
is being dismounted.Entity
is being mounted.Entity
performs rotation of their body or, if
applicable, head without moving their position.World
is saved.RunnableScheduledFuture
of a ScheduledTask
.ScheduledUpdate
.tasks
.Schematic
s.Objective
s.AdvancementCriterion
that requires a
specific score (ScoreAdvancementCriterion.goal()
) to be achieved.ScoreAdvancementCriterion
s.Scoreboard
instances.ScoreAdvancementCriterion
.SeededVariableAmount
which wraps another VariableAmount
and defers all operations to the inner VariableAmount without the seed.entities
in a world based on given
criteria.Selector
based on the provided criteria.SelectorType
s available in Minecraft.DataHolder
that can be serialized into a DataContainer
.ServerWorld
.connection
disconnects from the game.player
leaves from the world.GameProfile
that
is linked to the connection.ServiceProvider.GameScoped
instance.ServiceProvider.ServerScoped
Engine
only.Agent
is set.CollectionValue.Immutable
backed by a
Set
.CollectionValue.Mutable
backed by a Set
.ShapedCraftingRecipe
s.ShapelessCraftingRecipe
s.ShulkerBullet
is the projectile Shulker
s shoot.Entity
which can sit.SkinPart
s.BlockTypes.STONE_SLAB
.SlabPortion
s.Living
enters a bed to sleep in.Living
tried to sleep but failed.Living
wakes up.Living
is sleeping.Inventory
with only a single stack.KeyValueMatcher
s that
can be used to query for Slot
s.profectiles
launched by blazes
.Entity
is spawned.Entity
being
potentially added to a World
such that
any relational recording or transacting/association of the spawn to another
action, such as a block change
will be omitted.Minecart
with a MobSpawner
inside it.SpawnEntityEvent
.ArrowEntity
which applies the PotionEffectTypes.GLOWING
effect on hit.Component
s and related.StairShape
s.StateMatcher
that will match various State
s
according to a pre-built list of StateProperty
s and their
values, such that not all StateProperty
s contained in a
State
must be matched.StateMatcher
s.StateContainer
s State
.Statistic
instance of a StatisticCategory.Typed
.StatusResponse
.Game
instance, after the game's
state has shut down.DataFormat
that reads and writes data from/to a string.StructureBlock
may be in.StructureMode
s.structure sets
.structures
.structure sets
structures
Structure
Subject
's SubjectData
is updated.@Listener
method to only
one that supports certain data.surface rules
surface rule conditions
Player
's tab list.TabList
.TabListEntry
s.Tag
collections.Tag
.Entity
is tamed.Task
.ExecutorService
that schedules all its tasks on
Sponge's Scheduler
.Future
of a ScheduledTask
.Team
instances.ServerLocation
s for Entity
s (typically ones that won't
hurt them).TeleportHelperFilter
contains routines to determine whether a
location is a suitable candidate for teleporting to safely.BlockState
receives a tick.ServerLocation
is scheduled to tick.chunk loading ticket
that can be obtained
to ensure chunks remain loaded in a ServerWorld
.Ticks
objects.Minecart
with a BlockTypes.TNT
in it.TradeOffer
s.TradeOffer
s with a bit of
randomization based on ItemStackGenerator
s for populating
ItemStack
s and finally generating a TradeOffer
.TradeOfferGenerator
.Inventory
transfers items into another.Inventory
transferred an item into an other inventory.Inventory
attempts to transfer any items.TransactionResult
specific to a transaction
of type TransactionTypes.TRANSFER
.Vector3d
s, for general use in block transformations.transformations
.TransformWith
annotation.TransformResult
annotation.AdvancementTree
.AdvancementCriterion
.Trigger
s.TristateResult.Result
.TropicalFish
.Portal
with a known shape.World
is unloaded.Engine
is unsupported.type
and update it
across different versions.ItemStack
is used.UseItemStackEvent.Finish
, when the item in the entity's
hand is replaced.UseItemStackEvent.Tick
when a player starts using an
ItemType
, typically when they hold right mouse.UseItemStackEvent.Tick
when an ItemType
has finished being
used.UseItemStackEvent.Start
during each tick as an
ItemType
is being used.User
's inventory with CarriedInventory
capabilities.Value
where any
modifications of the underlying value result in a new instance of an
Value.Immutable
and/or the ValueContainer
if the
ValueContainer
too is immutable.Value
that is mutable.Value
s.ValueParameter
, particularly
those that are provided by Sponge on behalf of Minecraft or other
underlying implementation.