From 4ec80e1eab6ee8b3268a813b9bff95d2d0766fac Mon Sep 17 00:00:00 2001 From: "spongie-jd[bot]" <167721471+spongie-jd[bot]@users.noreply.github.com> Date: Sun, 30 Jun 2024 15:34:38 +0000 Subject: [PATCH] Publishing javadoc for SpongePowered/SpongeAPI 12.0.0-SNAPSHOT --- .../12.0.0-SNAPSHOT/allclasses-index.html | 2090 +++++++++-------- spongeapi/12.0.0-SNAPSHOT/index-all.html | 16 +- .../api/data/CopyableDataHolder.html | 2 +- .../api/data/DataHolder.Mutable.html | 2 +- .../spongepowered/api/data/DataHolder.html | 2 +- .../data/SerializableDataHolder.Mutable.html | 2 +- .../api/data/SerializableDataHolder.html | 2 +- .../data/persistence/DataSerializable.html | 2 +- .../api/data/value/ValueContainer.html | 2 +- .../org/spongepowered/api/entity/Entity.html | 2 +- .../org/spongepowered/api/entity/Ranger.html | 167 ++ .../RangedAttackAgainstAgentGoal.Builder.html | 4 +- .../RangedAttackAgainstAgentGoal.html | 16 +- .../api/entity/attribute/AttributeHolder.html | 2 +- .../api/entity/living/Agent.html | 2 +- .../api/entity/living/Human.html | 4 +- .../api/entity/living/Living.html | 2 +- .../api/entity/living/RangedAgent.html | 183 ++ .../living/animal/horse/llama/Llama.html | 4 +- .../animal/horse/llama/TraderLlama.html | 2 +- .../animal/horse/llama/package-tree.html | 220 +- .../api/entity/living/golem/Shulker.html | 4 +- .../api/entity/living/golem/SnowGolem.html | 4 +- .../api/entity/living/golem/package-tree.html | 192 +- .../api/entity/living/monster/Blaze.html | 4 +- .../api/entity/living/monster/Ghast.html | 4 +- .../entity/living/monster/boss/Wither.html | 4 +- .../monster/boss/dragon/EnderDragon.html | 4 +- .../monster/boss/dragon/package-tree.html | 232 +- .../living/monster/boss/package-tree.html | 218 +- .../entity/living/monster/package-tree.html | 228 +- .../entity/living/monster/piglin/Piglin.html | 4 +- .../living/monster/piglin/package-tree.html | 194 +- .../entity/living/monster/raider/Witch.html | 4 +- .../monster/raider/illager/Pillager.html | 4 +- .../monster/raider/illager/package-tree.html | 196 +- .../illager/spellcaster/Illusioner.html | 4 +- .../illager/spellcaster/package-tree.html | 194 +- .../living/monster/raider/package-tree.html | 158 +- .../living/monster/skeleton/Bogged.html | 2 +- .../living/monster/skeleton/Skeleton.html | 2 +- .../living/monster/skeleton/SkeletonLike.html | 4 +- .../entity/living/monster/skeleton/Stray.html | 2 +- .../monster/skeleton/WitherSkeleton.html | 2 +- .../living/monster/skeleton/package-tree.html | 228 +- .../entity/living/monster/zombie/Drowned.html | 4 +- .../living/monster/zombie/package-tree.html | 158 +- .../api/entity/living/package-summary.html | 2 +- .../api/entity/living/package-tree.html | 184 +- .../api/entity/package-summary.html | 10 +- .../api/entity/package-tree.html | 10 + .../api/item/inventory/ArmorEquipable.html | 2 +- .../api/item/inventory/Equipable.html | 2 +- .../source/EntityProjectileSource.html | 2 +- .../projectile/source/ProjectileSource.html | 2 +- .../api/scoreboard/TeamMember.html | 2 +- .../spongepowered/api/util/Identifiable.html | 2 +- .../api/util/RandomProvider.html | 2 +- .../spongepowered/api/world/Locatable.html | 2 +- spongeapi/12.0.0-SNAPSHOT/overview-tree.html | 1180 ++++++---- .../12.0.0-SNAPSHOT/type-search-index.js | 2 +- 61 files changed, 4097 insertions(+), 2089 deletions(-) create mode 100644 spongeapi/12.0.0-SNAPSHOT/org/spongepowered/api/entity/Ranger.html create mode 100644 spongeapi/12.0.0-SNAPSHOT/org/spongepowered/api/entity/living/RangedAgent.html diff --git a/spongeapi/12.0.0-SNAPSHOT/allclasses-index.html b/spongeapi/12.0.0-SNAPSHOT/allclasses-index.html index be9fbd739..44455426a 100644 --- a/spongeapi/12.0.0-SNAPSHOT/allclasses-index.html +++ b/spongeapi/12.0.0-SNAPSHOT/allclasses-index.html @@ -4677,1967 +4677,1969 @@
Range
interface.Agent
who has AI explicitly to attack other entities with Projectile
s.Goal
which uses the ranging aspect of the Ranger to attack
the target.AttributeType
with a ranged value.Agent
who has AI explicitly to attack other entities with Projectile
s.RayTrace
RconConnection
.Recipe
.CraftingRecipe
ItemStack
e.g.Recipe
by an API consumer.CraftingRecipe
.Game
triggers a refresh of
that game.RegisterCommandEvent.Result
of a command registration, allowing for the chaining
of other command registrations, or the retrival of the
CommandMapping
generated from the registration that returned this
result.data
within the DataManager
.registry entries
with a well defined type.Registry
.registries
.ResourceKey
but with a defined type and id of the parent registry.Registry
may
reside from least specific to specific.scope
the marked type should be found in.registries
provided by this API.player
.RequestPacket
s.ResourceKey
s.ResourceKey
s.ValueParameter
that can be identified with a key
.parameters
.Resources
.connection
notifies the Server
of the
status of a resource pack change request.ResourcePath
s.RespawnLocation
s.player
is undergoing a respawn.PacketHandler
to handle response Packet
s.TransactionResult
.Entity
riding another.Entity
is being dismounted.Entity
is being mounted.Entity
performs rotation of their body or, if
applicable, head without moving their position.Entity
which can be saddled.World
is saved.RunnableScheduledFuture
of a ScheduledTask
.ScheduledUpdate
.tasks
.Schematic
s.Objective
s.AdvancementCriterion
that requires a
specific score (ScoreAdvancementCriterion.goal()
) to be achieved.ScoreAdvancementCriterion
s.Scoreboard
instances.ScoreAdvancementCriterion
.SeededVariableAmount
which wraps another VariableAmount
and defers all operations to the inner VariableAmount without the seed.entities
in a world based on given
criteria.Selector
based on the provided criteria.SelectorType
s available in Minecraft.DataHolder
that can be serialized into a DataContainer
.ServerWorld
.connection
disconnects from the game.player
leaves from the world.GameProfile
that
is linked to the connection.ServiceProvider.GameScoped
instance.ServiceProvider.ServerScoped
Engine
only.Agent
is set.CollectionValue.Immutable
backed by a
Set
.CollectionValue.Mutable
backed by a Set
.ShapedCraftingRecipe
s.ShapelessCraftingRecipe
s.ShulkerBullet
is the projectile Shulker
s shoot.Entity
which can sit.SkinPart
s.BlockTypes.STONE_SLAB
.SlabPortion
s.Living
enters a bed to sleep in.Living
tried to sleep but failed.Living
wakes up.Living
is sleeping.Inventory
with only a single stack.KeyValueMatcher
s that
can be used to query for Slot
s.profectiles
launched by blazes
.Entity
is spawned.Entity
being
potentially added to a World
such that
any relational recording or transacting/association of the spawn to another
action, such as a block change
will be omitted.Minecart
with a MobSpawner
inside it.SpawnEntityEvent
.ArrowEntity
which applies the PotionEffectTypes.GLOWING
effect on hit.Component
s and related.StairShape
s.StateMatcher
that will match various State
s
according to a pre-built list of StateProperty
s and their
values, such that not all StateProperty
s contained in a
State
must be matched.StateMatcher
s.StateContainer
s State
.Statistic
instance of a StatisticCategory.Typed
.StatusResponse
.Game
instance, after the game's
state has shut down.DataFormat
that reads and writes data from/to a string.ArtType
,
RabbitType
, RailDirection
, etc.StructureBlock
may be in.StructureMode
s.structure sets
.structures
.structure sets
structures
Structure
Subject
's SubjectData
is updated.@Listener
method to only
one that supports certain data.surface rules
surface rule conditions
Player
's tab list.TabList
.TabListEntry
s.Tag
collections.Tag
.Entity
is tamed.Task
.ExecutorService
that schedules all its tasks on
Sponge's Scheduler
.Future
of a ScheduledTask
.Team
instances.ServerLocation
s for Entity
s (typically ones that won't
hurt them).TeleportHelperFilter
contains routines to determine whether a
location is a suitable candidate for teleporting to safely.BlockState
receives a tick.ServerLocation
is scheduled to tick.chunk loading ticket
that can be obtained
to ensure chunks remain loaded in a ServerWorld
.Ticks
objects.Minecart
with a BlockTypes.TNT
in it.Keys.TOOL_RULES
to an ItemStack
determines what block types
can be mined at what speed and whether they drop items.