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Looks like some kind of third-party overlay is to blame, I cannot identify it though.
The game's D3D12 native, the only thing that would be calling D3D11 functions is an overlay like Steam or RTSS.
Looks like some kind of third-party overlay is to blame, I cannot identify it though. The game's D3D12 native, the only thing that would be calling D3D11 functions is an overlay like Steam or RTSS.
I tried closing game overlay software (even including the Steam interface), but I still can't run the game with SK.
Here is the log after I closed such software.
Additionally, I've noticed that the game doesn't crash 100% of the time. There are a few instances where I've managed to launch the game successfully.
As title.
crash.log
dxgi_budget.log
eos.log
game_output.log
modules.log
SpecialK.log
steam_api.log
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