From 184edbcff04e518ec341e1c7d2c2a7fb5027f7c2 Mon Sep 17 00:00:00 2001 From: Kaldaien Date: Sun, 29 Dec 2024 06:24:13 -0500 Subject: [PATCH] Added the new keybind to the correct place to have it configurable from the Display menu --- CHANGELOG.txt | 2 ++ src/control_panel.cpp | 3 ++- 2 files changed, 4 insertions(+), 1 deletion(-) diff --git a/CHANGELOG.txt b/CHANGELOG.txt index fbd8d4bcf..9555dc255 100644 --- a/CHANGELOG.txt +++ b/CHANGELOG.txt @@ -8,6 +8,8 @@ Display.MultiMonitorFocus {true|false} Default: false + + Various minor optimizations for mouse (cursor) and window management. + 24.12.29 ======== + Improved input neutralization for games that use Overlapped IO to read diff --git a/src/control_panel.cpp b/src/control_panel.cpp index a9674dfda..437ee63e0 100644 --- a/src/control_panel.cpp +++ b/src/control_panel.cpp @@ -2232,7 +2232,8 @@ SK_Display_ResolutionSelectUI (bool bMarkDirty) &config.monitors.monitor_primary_keybind, &config.monitors.monitor_next_keybind, &config.monitors.monitor_prev_keybind, - &config.monitors.monitor_toggle_hdr + &config.monitors.monitor_toggle_hdr, + &config.monitors.multimonitor_focus_keybind, }; if (ImGui::BeginMenu ("Display Management Keybinds###MonitorMenu"))