diff --git a/CHANGELOG.md b/CHANGELOG.md index 919b3721..a16b7bd3 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -3,6 +3,9 @@ - On Windows, the game will be autolocated via Steam if possible. - `` tag in info.xml: Defines a prefix that can be used in various places during mod creation. - Automatic texture packing: instead of defining a `textures` file, texture regions can be defined as needed in `animations`. Add a `filename=""` attribute to the `` tag, and it will be packed automatically into `modid.cim`. This will fail if a mod ID is not specified. Textures must still be located in `moddir/textures` and paths are relative to this directory. +- Automatic texture patching writes the resulting textures XML to `moddir/library/generated_textures.xml` for debugging +- Attempt to normalize file paths in a bunch of places +- More instances of log cleanup - less errors, more error messages ## v0.8.2 Bugfix: textures were not being merged in due to missing file during the build process