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Should the app be able to connect to online services (such as Humble bundle, Riot games, etc)? I am unsure of the work required and the overall benefit.
Also should the app support signing in into clients such as steam and get a list of all games for the user. This would in theory allow the app to manage all of the user's games and perhaps even allow installation.
Marking this a question since I am unsure what overall benefit there is to this feature as well as the required work (I'm not even 100% sure this is possible with each and every platform, though I think PlayNite does something like that)
The text was updated successfully, but these errors were encountered:
Implemented Steam method above in this commit. Unfortunately, DLCs end up in the list.
EDIT: Note this is a just a start, since the internal databases were sufficient for Amazon, itch, Indiegala, and Paradox [EDIT 2: also GOG], and I figured I'd slap this together since it was easy. Now I'll take a look at the various web APIs, and come back to Steam to do it right.
EDIT 3: In PR #56 , I added a commented-out experiment with the Steam API (via SteamWebAPI2), but it appears to just complicate things (e.g., the user must set up an API key) and it doesn't make a difference from using the website (i.e., profile must still be public).
Should the app be able to connect to online services (such as Humble bundle, Riot games, etc)? I am unsure of the work required and the overall benefit.
Also should the app support signing in into clients such as steam and get a list of all games for the user. This would in theory allow the app to manage all of the user's games and perhaps even allow installation.
Marking this a question since I am unsure what overall benefit there is to this feature as well as the required work (I'm not even 100% sure this is possible with each and every platform, though I think PlayNite does something like that)
The text was updated successfully, but these errors were encountered: