A Minecraft Classic Server written in Rust. It is a multi-threaded server built on an MPSC architectuure.
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Base MC Classic Protocol
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Multi-Threading in a Multi Producer-Single Consumer architecture.
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Initial CPE Support (Handshake and TwoWayPing, CustomBlocks, FastMap)
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World saving with /save.
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World generation using supplied python script (world_generate.py, must install opensimplex as dependency) supporting two types:
- Flat World
- Simple Procedural World (using Simplex Noise generation)
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Uses MCSharp World Format
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Some primitive commands (/kickself, /op, /tp, /save)
- Level generator
- Multiple maps
- More CPE extensions