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Spigot
1.19.4
If a player logs out in any ungenned chunks they will have their clone instantly despawn.
Player 1 logs out Player 2 leaves area and returns clone is despawned
I believe the clone is supposed to remain because they could combatlog at any time
https://streamable.com/c6eavx
No response
11.4.0.2
The text was updated successfully, but these errors were encountered:
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Server Implementation
Spigot
Server Version
1.19.4
Describe the bug
If a player logs out in any ungenned chunks they will have their clone instantly despawn.
Reproduction Steps
Player 1 logs out
Player 2 leaves area and returns
clone is despawned
Expected behaviour
I believe the clone is supposed to remain because they could combatlog at any time
Screenshots / Videos
https://streamable.com/c6eavx
latest log file (if applicable)
No response
CombatLogX Version
11.4.0.2
Anything else?
No response
The text was updated successfully, but these errors were encountered: