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artistic_video_core.lua
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artistic_video_core.lua
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require 'optim'
-- modified to include a threshold for relative changes in the loss function as stopping criterion
local lbfgs_mod = require 'lbfgs'
---
--- MAIN FUNCTIONS
---
function runOptimization(params, net, content_losses, style_losses, temporal_losses,
img, frameIdx, runIdx, max_iter)
local isMultiPass = (runIdx ~= -1)
-- Run it through the network once to get the proper size for the gradient
-- All the gradients will come from the extra loss modules, so we just pass
-- zeros into the top of the net on the backward pass.
local y = net:forward(img)
local dy = img.new(#y):zero()
-- Declaring this here lets us access it in maybe_print
local optim_state = nil
if params.optimizer == 'lbfgs' then
optim_state = {
maxIter = max_iter,
tolFunRelative = params.tol_loss_relative,
tolFunRelativeInterval = params.tol_loss_relative_interval,
verbose=true,
}
elseif params.optimizer == 'adam' then
optim_state = {
learningRate = params.learning_rate,
}
else
error(string.format('Unrecognized optimizer "%s"', params.optimizer))
end
local function maybe_print(t, loss, alwaysPrint)
local should_print = (params.print_iter > 0 and t % params.print_iter == 0) or alwaysPrint
if should_print then
print(string.format('Iteration %d / %d', t, max_iter))
for i, loss_module in ipairs(content_losses) do
print(string.format(' Content %d loss: %f', i, loss_module.loss))
end
for i, loss_module in ipairs(temporal_losses) do
print(string.format(' Temporal %d loss: %f', i, loss_module.loss))
end
for i, loss_module in ipairs(style_losses) do
print(string.format(' Style %d loss: %f', i, loss_module.loss))
end
print(string.format(' Total loss: %f', loss))
end
end
local function print_end(t)
--- calculate total loss
local loss = 0
for _, mod in ipairs(content_losses) do
loss = loss + mod.loss
end
for _, mod in ipairs(temporal_losses) do
loss = loss + mod.loss
end
for _, mod in ipairs(style_losses) do
loss = loss + mod.loss
end
-- print informations
maybe_print(t, loss, true)
end
local function maybe_save(t, isEnd)
local should_save_intermed = params.save_iter > 0 and t % params.save_iter == 0
local should_save_end = t == max_iter or isEnd
if should_save_intermed or should_save_end then
local filename = nil
if isMultiPass then
filename = build_OutFilename(params, frameIdx, runIdx)
else
filename = build_OutFilename(params, math.abs(frameIdx - params.start_number + 1), should_save_end and -1 or t)
end
save_image(img, filename)
end
end
-- Function to evaluate loss and gradient. We run the net forward and
-- backward to get the gradient, and sum up losses from the loss modules.
-- optim.lbfgs internally handles iteration and calls this fucntion many
-- times, so we manually count the number of iterations to handle printing
-- and saving intermediate results.
local num_calls = 0
local function feval(x)
num_calls = num_calls + 1
net:forward(x)
local grad = net:backward(x, dy)
local loss = 0
for _, mod in ipairs(content_losses) do
loss = loss + mod.loss
end
for _, mod in ipairs(temporal_losses) do
loss = loss + mod.loss
end
for _, mod in ipairs(style_losses) do
loss = loss + mod.loss
end
maybe_print(num_calls, loss, false)
-- Only need to print if single-pass algorithm is used.
if not isMultiPass then
maybe_save(num_calls, false)
end
collectgarbage()
-- optim.lbfgs expects a vector for gradients
return loss, grad:view(grad:nElement())
end
start_time = os.time()
-- Run optimization.
if params.optimizer == 'lbfgs' then
print('Running optimization with L-BFGS')
local x, losses = lbfgs_mod.optimize(feval, img, optim_state)
elseif params.optimizer == 'adam' then
print('Running optimization with ADAM')
for t = 1, max_iter do
local x, losses = optim.adam(feval, img, optim_state)
end
end
end_time = os.time()
elapsed_time = os.difftime(end_time-start_time)
print("Running time: " .. elapsed_time .. "s")
print_end(num_calls)
maybe_save(num_calls, true)
end
-- Rebuild the network, insert style loss and return the indices for content and temporal loss
function buildNet(cnn, params, style_images_caffe)
-- Handle style blending weights for multiple style inputs
local style_blend_weights = nil
if params.style_blend_weights == 'nil' then
-- Style blending not specified, so use equal weighting
style_blend_weights = {}
for i = 1, #style_images_caffe do
table.insert(style_blend_weights, 1.0)
end
else
style_blend_weights = params.style_blend_weights:split(',')
assert(#style_blend_weights == #style_images_caffe,
'-style_blend_weights and -style_images must have the same number of elements')
end
-- Normalize the style blending weights so they sum to 1
local style_blend_sum = 0
for i = 1, #style_blend_weights do
style_blend_weights[i] = tonumber(style_blend_weights[i])
style_blend_sum = style_blend_sum + style_blend_weights[i]
end
for i = 1, #style_blend_weights do
style_blend_weights[i] = style_blend_weights[i] / style_blend_sum
end
local content_layers = params.content_layers:split(",")
local style_layers = params.style_layers:split(",")
-- Which layer to use for the temporal loss. By default, it uses a pixel based loss, masked by the certainty
--(indicated by initWeighted).
local temporal_layers = params.temporal_weight > 0 and {'initWeighted'} or {}
local style_losses = {}
local contentLike_layers_indices = {}
local contentLike_layers_type = {}
local next_content_i, next_style_i, next_temporal_i = 1, 1, 1
local current_layer_index = 1
local net = nn.Sequential()
-- Set up pixel based loss.
if temporal_layers[next_temporal_i] == 'init' or temporal_layers[next_temporal_i] == 'initWeighted' then
print("Setting up temporal consistency.")
table.insert(contentLike_layers_indices, current_layer_index)
table.insert(contentLike_layers_type,
(temporal_layers[next_temporal_i] == 'initWeighted') and 'prevPlusFlowWeighted' or 'prevPlusFlow')
next_temporal_i = next_temporal_i + 1
end
-- Set up other loss modules.
-- For content loss, only remember the indices at which they are inserted, because the content changes for each frame.
if params.tv_weight > 0 then
local tv_mod = nn.TVLoss(params.tv_weight):float()
tv_mod = MaybePutOnGPU(tv_mod, params)
net:add(tv_mod)
current_layer_index = current_layer_index + 1
end
for i = 1, #cnn do
if next_content_i <= #content_layers or next_style_i <= #style_layers or next_temporal_i <= #temporal_layers then
local layer = cnn:get(i)
local name = layer.name
local layer_type = torch.type(layer)
local is_pooling = (layer_type == 'cudnn.SpatialMaxPooling' or layer_type == 'nn.SpatialMaxPooling')
if is_pooling and params.pooling == 'avg' then
assert(layer.padW == 0 and layer.padH == 0)
local kW, kH = layer.kW, layer.kH
local dW, dH = layer.dW, layer.dH
local avg_pool_layer = nn.SpatialAveragePooling(kW, kH, dW, dH):float()
avg_pool_layer = MaybePutOnGPU(avg_pool_layer, params)
local msg = 'Replacing max pooling at layer %d with average pooling'
print(string.format(msg, i))
net:add(avg_pool_layer)
else
net:add(layer)
end
current_layer_index = current_layer_index + 1
if name == content_layers[next_content_i] then
print("Setting up content layer", i, ":", layer.name)
table.insert(contentLike_layers_indices, current_layer_index)
table.insert(contentLike_layers_type, 'content')
next_content_i = next_content_i + 1
end
if name == temporal_layers[next_temporal_i] then
print("Setting up temporal layer", i, ":", layer.name)
table.insert(contentLike_layers_indices, current_layer_index)
table.insert(contentLike_layers_type, 'prevPlusFlow')
next_temporal_i = next_temporal_i + 1
end
if name == style_layers[next_style_i] then
print("Setting up style layer ", i, ":", layer.name)
local gram = GramMatrix():float()
gram = MaybePutOnGPU(gram, params)
local target = nil
for i = 1, #style_images_caffe do
local target_features = net:forward(style_images_caffe[i]):clone()
local target_i = gram:forward(target_features):clone()
target_i:div(target_features:nElement())
target_i:mul(style_blend_weights[i])
if i == 1 then
target = target_i
else
target:add(target_i)
end
end
local norm = params.normalize_gradients
local loss_module = nn.StyleLoss(params.style_weight, target, norm):float()
loss_module = MaybePutOnGPU(loss_module, params)
net:add(loss_module)
current_layer_index = current_layer_index + 1
table.insert(style_losses, loss_module)
next_style_i = next_style_i + 1
end
end
end
return net, style_losses, contentLike_layers_indices, contentLike_layers_type
end
--
-- LOSS MODULES
--
-- Define an nn Module to compute content loss in-place
local ContentLoss, parent = torch.class('nn.ContentLoss', 'nn.Module')
function ContentLoss:__init(strength, target, normalize)
parent.__init(self)
self.strength = strength
self.target = target
self.normalize = normalize or false
self.loss = 0
self.crit = nn.MSECriterion()
end
function ContentLoss:updateOutput(input)
if input:nElement() == self.target:nElement() then
self.loss = self.crit:forward(input, self.target) * self.strength
else
print('WARNING: Skipping content loss')
end
self.output = input
return self.output
end
function ContentLoss:updateGradInput(input, gradOutput)
if input:nElement() == self.target:nElement() then
self.gradInput = self.crit:backward(input, self.target)
end
if self.normalize then
self.gradInput:div(torch.norm(self.gradInput, 1) + 1e-8)
end
self.gradInput:mul(self.strength)
self.gradInput:add(gradOutput)
return self.gradInput
end
-- Define an nn Module to compute content loss in-place
local WeightedContentLoss, parent = torch.class('nn.WeightedContentLoss', 'nn.Module')
function WeightedContentLoss:__init(strength, target, weights, normalize, loss_criterion)
parent.__init(self)
self.strength = strength
if weights ~= nil then
-- Take square root of the weights, because of the way the weights are applied
-- to the mean square error function. We want w*(error^2), but we can only
-- do (w*error)^2 = w^2 * error^2
self.weights = torch.sqrt(weights)
self.target = torch.cmul(target, self.weights)
else
self.target = target
self.weights = nil
end
self.normalize = normalize or false
self.loss = 0
if loss_criterion == 'mse' then
self.crit = nn.MSECriterion()
elseif loss_criterion == 'smoothl1' then
self.crit = nn.SmoothL1Criterion()
else
print('WARNING: Unknown flow loss criterion. Using MSE.')
self.crit = nn.MSECriterion()
end
end
function WeightedContentLoss:updateOutput(input)
if input:nElement() == self.target:nElement() then
self.loss = self.crit:forward(input, self.target) * self.strength
if self.weights ~= nil then
self.loss = self.crit:forward(torch.cmul(input, self.weights), self.target) * self.strength
else
self.loss = self.crit:forward(input, self.target) * self.strength
end
else
print('WARNING: Skipping content loss')
end
self.output = input
return self.output
end
function WeightedContentLoss:updateGradInput(input, gradOutput)
if input:nElement() == self.target:nElement() then
if self.weights ~= nil then
self.gradInput = self.crit:backward(torch.cmul(input, self.weights), self.target)
else
self.gradInput = self.crit:backward(input, self.target)
end
end
if self.normalize then
self.gradInput:div(torch.norm(self.gradInput, 1) + 1e-8)
end
self.gradInput:mul(self.strength)
self.gradInput:add(gradOutput)
return self.gradInput
end
-- Returns a network that computes the CxC Gram matrix from inputs
-- of size C x H x W
function GramMatrix()
local net = nn.Sequential()
net:add(nn.View(-1):setNumInputDims(2))
local concat = nn.ConcatTable()
concat:add(nn.Identity())
concat:add(nn.Identity())
net:add(concat)
net:add(nn.MM(false, true))
return net
end
-- Define an nn Module to compute style loss in-place
local StyleLoss, parent = torch.class('nn.StyleLoss', 'nn.Module')
function StyleLoss:__init(strength, target, normalize)
parent.__init(self)
self.normalize = normalize or false
self.strength = strength
self.target = target
self.loss = 0
self.gram = GramMatrix()
self.G = nil
self.crit = nn.MSECriterion()
end
function StyleLoss:updateOutput(input)
self.G = self.gram:forward(input)
self.G:div(input:nElement())
self.loss = self.crit:forward(self.G, self.target)
self.loss = self.loss * self.strength
self.output = input
return self.output
end
function StyleLoss:updateGradInput(input, gradOutput)
local dG = self.crit:backward(self.G, self.target)
dG:div(input:nElement())
self.gradInput = self.gram:backward(input, dG)
if self.normalize then
self.gradInput:div(torch.norm(self.gradInput, 1) + 1e-8)
end
self.gradInput:mul(self.strength)
self.gradInput:add(gradOutput)
return self.gradInput
end
local TVLoss, parent = torch.class('nn.TVLoss', 'nn.Module')
function TVLoss:__init(strength)
parent.__init(self)
self.strength = strength
self.x_diff = torch.Tensor()
self.y_diff = torch.Tensor()
end
function TVLoss:updateOutput(input)
self.output = input
return self.output
end
-- TV loss backward pass inspired by kaishengtai/neuralart
function TVLoss:updateGradInput(input, gradOutput)
self.gradInput:resizeAs(input):zero()
local C, H, W = input:size(1), input:size(2), input:size(3)
self.x_diff:resize(3, H - 1, W - 1)
self.y_diff:resize(3, H - 1, W - 1)
self.x_diff:copy(input[{{}, {1, -2}, {1, -2}}])
self.x_diff:add(-1, input[{{}, {1, -2}, {2, -1}}])
self.y_diff:copy(input[{{}, {1, -2}, {1, -2}}])
self.y_diff:add(-1, input[{{}, {2, -1}, {1, -2}}])
self.gradInput[{{}, {1, -2}, {1, -2}}]:add(self.x_diff):add(self.y_diff)
self.gradInput[{{}, {1, -2}, {2, -1}}]:add(-1, self.x_diff)
self.gradInput[{{}, {2, -1}, {1, -2}}]:add(-1, self.y_diff)
self.gradInput:mul(self.strength)
self.gradInput:add(gradOutput)
return self.gradInput
end
function getContentLossModuleForLayer(net, layer_idx, target_img, params)
local tmpNet = nn.Sequential()
for i = 1, layer_idx-1 do
local layer = net:get(i)
tmpNet:add(layer)
end
local target = tmpNet:forward(target_img):clone()
local loss_module = nn.ContentLoss(params.content_weight, target, params.normalize_gradients):float()
loss_module = MaybePutOnGPU(loss_module, params)
return loss_module
end
function getWeightedContentLossModuleForLayer(net, layer_idx, target_img, params, weights)
local tmpNet = nn.Sequential()
for i = 1, layer_idx-1 do
local layer = net:get(i)
tmpNet:add(layer)
end
local target = tmpNet:forward(target_img):clone()
local loss_module = nn.WeightedContentLoss(params.temporal_weight, target, weights,
params.normalize_gradients, params.temporal_loss_criterion):float()
loss_module = MaybePutOnGPU(loss_module, params)
return loss_module
end
---
--- HELPER FUNCTIONS
---
function MaybePutOnGPU(obj, params)
if params.gpu >= 0 then
if params.backend ~= 'clnn' then
return obj:cuda()
else
return obj:cl()
end
end
return obj
end
-- Preprocess an image before passing it to a Caffe model.
-- We need to rescale from [0, 1] to [0, 255], convert from RGB to BGR,
-- and subtract the mean pixel.
function preprocess(img)
local mean_pixel = torch.DoubleTensor({103.939, 116.779, 123.68})
local perm = torch.LongTensor{3, 2, 1}
img = img:index(1, perm):mul(256.0)
mean_pixel = mean_pixel:view(3, 1, 1):expandAs(img)
img:add(-1, mean_pixel)
return img
end
-- Undo the above preprocessing.
function deprocess(img)
local mean_pixel = torch.DoubleTensor({103.939, 116.779, 123.68})
mean_pixel = mean_pixel:view(3, 1, 1):expandAs(img)
img = img + mean_pixel
local perm = torch.LongTensor{3, 2, 1}
img = img:index(1, perm):div(256.0)
return img
end
function save_image(img, fileName)
local disp = deprocess(img:double())
disp = image.minmax{tensor=disp, min=0, max=1}
image.save(fileName, disp)
end
-- Checks whether a table contains a specific value
function tabl_contains(tabl, val)
for i=1,#tabl do
if tabl[i] == val then
return true
end
end
return false
end
-- Sums up all element in a given table
function tabl_sum(t)
local sum = t[1]:clone()
for i=2, #t do
sum:add(t[i])
end
return sum
end
function str_split(str, delim, maxNb)
-- Eliminate bad cases...
if string.find(str, delim) == nil then
return { str }
end
if maxNb == nil or maxNb < 1 then
maxNb = 0 -- No limit
end
local result = {}
local pat = "(.-)" .. delim .. "()"
local nb = 1
local lastPos
for part, pos in string.gfind(str, pat) do
result[nb] = part
lastPos = pos
nb = nb + 1
if nb == maxNb then break end
end
-- Handle the last field
result[nb] = string.sub(str, lastPos)
return result
end
function fileExists(name)
local f=io.open(name,"r")
if f~=nil then io.close(f) return true else return false end
end
function calcNumberOfContentImages(params)
local frameIdx = 1
while frameIdx < 100000 do
local fileName = string.format(params.content_pattern, frameIdx + params.start_number)
if not fileExists(fileName) then return frameIdx end
frameIdx = frameIdx + 1
end
-- If there are too many content frames, something may be wrong.
return 0
end
function build_OutFilename(params, image_number, iterationOrRun)
local ext = paths.extname(params.output_image)
local basename = paths.basename(params.output_image, ext)
local fileNameBase = '%s%s-' .. params.number_format
if iterationOrRun == -1 then
return string.format(fileNameBase .. '.%s',
params.output_folder, basename, image_number, ext)
else
return string.format(fileNameBase .. '_%d.%s',
params.output_folder, basename, image_number, iterationOrRun, ext)
end
end
function getFormatedFlowFileName(pattern, fromIndex, toIndex)
local flowFileName = pattern
flowFileName = string.gsub(flowFileName, '{(.-)}',
function(a) return string.format(a, fromIndex) end )
flowFileName = string.gsub(flowFileName, '%[(.-)%]',
function(a) return string.format(a, toIndex) end )
return flowFileName
end
function getContentImage(frameIdx, params)
local fileName = string.format(params.content_pattern, frameIdx)
if not fileExists(fileName) then return nil end
local content_image = image.load(string.format(params.content_pattern, frameIdx), 3)
content_image = preprocess(content_image):float()
content_image = MaybePutOnGPU(content_image, params)
return content_image
end
function getStyleImages(params)
-- Needed to read content image size
local firstContentImg = image.load(string.format(params.content_pattern, params.start_number), 3)
local style_image_list = params.style_image:split(',')
local style_images_caffe = {}
for _, img_path in ipairs(style_image_list) do
local img = image.load(img_path, 3)
-- Scale the style image so that it's area equals the area of the content image multiplied by the style scale.
local img_scale = math.sqrt(firstContentImg:size(2) * firstContentImg:size(3) / (img:size(3) * img:size(2)))
* params.style_scale
img = image.scale(img, img:size(3) * img_scale, img:size(2) * img_scale, 'bilinear')
print("Style image size: " .. img:size(3) .. " x " .. img:size(2))
local img_caffe = preprocess(img):float()
table.insert(style_images_caffe, img_caffe)
end
for i = 1, #style_images_caffe do
style_images_caffe[i] = MaybePutOnGPU(style_images_caffe[i], params)
end
return style_images_caffe
end