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This repository has been archived by the owner on Sep 24, 2018. It is now read-only.

History

Revisions

  • Project is no longer in post-maintenance; though possible to retrieve specialized updates if necessary.

    @SibTiger SibTiger committed Feb 3, 2018
    5d94d16
  • Revised statement

    @SibTiger SibTiger committed Jul 17, 2016
    96dd08e
  • fixed the code format and added more clarification

    @SibTiger SibTiger committed Jul 17, 2016
    3efc5d6
  • My mistake, the load order is necessary no-matter-what.

    @SibTiger SibTiger committed Jul 17, 2016
    b10be51
  • CVar's are now wrapped in the 'code' format.

    @SibTiger SibTiger committed Jul 17, 2016
    093635b
  • Added a info link to the 'CVar' keyword.

    @SibTiger SibTiger committed Jul 17, 2016
    c609a64
  • Revisied the DMFlags again...

    @SibTiger SibTiger committed Jul 17, 2016
    712736f
  • Fixed bad DMFlags bitfield addresses; I am no longer using the Zandronum Wiki's DMflag list, its not accurate

    @SibTiger SibTiger committed Jul 17, 2016
    fdb7452
  • Added CVar's to the DMFlags. Also, removed 'Allow Freelook'. Freelook is - of course - allowed, but the DMFlag was not correct and if enabled it would disallow freelook instead of allowing it.

    @SibTiger SibTiger committed Jul 17, 2016
    5d689d9
  • Added 'Weapons Stay' DMFlag; for some reason weapons will not respawn automatically - even if set to do so through the Invasion THING properties....

    @SibTiger SibTiger committed Jul 17, 2016
    7679cd2
  • Added a link for the 'Intermission' info; if incase any needs it.

    @SibTiger SibTiger committed Jul 17, 2016
    a34b22f
  • Fixed the TOC links from the previous revision...

    @SibTiger SibTiger committed Jul 17, 2016
    617ef89
  • Added required dependencies and map name change.

    @SibTiger SibTiger committed Jul 17, 2016
    13331c4
  • Project is now under 'maintained' development cycle.

    @SibTiger SibTiger committed Jul 16, 2016
    3038839
  • Created page that displays previews of the map in itself.

    @SibTiger SibTiger committed Jul 15, 2016
    270499c
  • This project requires Zandronum 3.0 at minimum (at the present moment)

    @SibTiger SibTiger committed Jul 15, 2016
    d6b57f2
  • Created document; hopefully this could help users that are facing issues with this map or questions

    @SibTiger SibTiger committed Jul 15, 2016
    c294047
  • Created document that could help others setup game servers using this project.

    @SibTiger SibTiger committed Jul 15, 2016
    8e1a2bb
  • Added the WADINFO to the list

    @SibTiger SibTiger committed Jul 15, 2016
    1259062
  • Added Contribution Credits and Performance Notes

    @SibTiger SibTiger committed Jul 8, 2016
    fc33bf0
  • Revised the main page to be a little describtive

    @SibTiger SibTiger committed Jul 1, 2016
    82b6e18
  • Added page for the project's requirements.

    @SibTiger SibTiger committed Jul 1, 2016
    8dcc2aa
  • Added article as to how to edit the maps within this project.

    @SibTiger SibTiger committed Jul 1, 2016
    e854168
  • Added documentation as to how to compile builds.

    @SibTiger SibTiger committed Jul 1, 2016
    529e2f9
  • Added Texture Credits; which points to an abundance of ReadMe's.

    @SibTiger SibTiger committed Jul 1, 2016
    e599ac3
  • Initial Home page

    @SibTiger SibTiger committed Jul 1, 2016
    655f5c3