-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathOptions.cs
67 lines (55 loc) · 1.63 KB
/
Options.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace PokeMMOCycleGUI
{
public partial class Options : Form
{
private Point p;
private PokeMMO_Cycle parent;
public Options(PokeMMO_Cycle p)
{
parent = p;
InitializeComponent();
}
private void Options_Load(object sender, EventArgs e)
{
}
private void Form_MouseMove(object sender, MouseEventArgs e)
{
if (e.Button == System.Windows.Forms.MouseButtons.Left)
{
Location = new Point(Location.X + e.Location.X - p.X, Location.Y + e.Location.Y - p.Y);
}
}
private void Form_MouseDown(object sender, MouseEventArgs e)
{
p = e.Location;
}
private void exit_Click(object sender, EventArgs e)
{
Properties.Settings.Default.Reload();
this.Close();
}
private void AnimatedSprits_CheckedChanged(object sender, EventArgs e)
{
parent.updatePics = true;
}
private void interval_ValueChanged(object sender, EventArgs e)
{
Properties.Settings.Default.RefreshInterval = (int)this.Interval.Value;
parent.SetRefreshTime((int)this.Interval.Value);
}
private void apply_Click(object sender, EventArgs e)
{
Properties.Settings.Default.Save();
this.Close();
}
}
}