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Currently there are icons in the spritesheet that are used for multiple entries in main.atlas.
This creates the issue of if you replace these icons and they are different, keeping the same main.atlas will cause it to overwrite sprites.
Example:
The normal type monster icon is used for multiple languages.
You either overwrite for all, or none currently. They cannot be different
The text was updated successfully, but these errors were encountered:
Seth-Revz
changed the title
Add option to create new main.atlas file and new main.png sprite layout when saving.
Add option to create a new main.atlas file and new main.png sprite layout when saving.
Aug 10, 2024
Currently there are icons in the spritesheet that are used for multiple entries in main.atlas.
This creates the issue of if you replace these icons and they are different, keeping the same main.atlas will cause it to overwrite sprites.
Example:
The normal type monster icon is used for multiple languages.
You either overwrite for all, or none currently. They cannot be different
See the xy attributes below
The text was updated successfully, but these errors were encountered: