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Currently using UABE 3.0 beta 1, the stable version wasn't able to open any AssetFiles.
Trying to export any Mesh as a .dae or .obj will result in Error exporting an asset (File ID X, Path ID Y): Unable to deserialize the asset.
Textures seem to export fine, and I'm able to export mesh files as .dat files.
Any advice?
The text was updated successfully, but these errors were encountered:
Currently using UABE 3.0 beta 1, the stable version wasn't able to open any AssetFiles.
Trying to export any Mesh as a .dae or .obj will result in
Error exporting an asset (File ID X, Path ID Y): Unable to deserialize the asset.
Textures seem to export fine, and I'm able to export mesh files as .dat files.
Any advice?
The text was updated successfully, but these errors were encountered: