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I'm trying to import images into the Texture2D for a mod. However, when they get applied to the sprite, any parts of the image outside the original sprite are removed, apparently because of Unity's Sprite Packer or Sprite Atlas tool. Is there any known fix for this?
The text was updated successfully, but these errors were encountered:
I'm trying to import images into the Texture2D for a mod. However, when they get applied to the sprite, any parts of the image outside the original sprite are removed, apparently because of Unity's Sprite Packer or Sprite Atlas tool. Is there any known fix for this?
The text was updated successfully, but these errors were encountered: