diff --git a/Changelog.md b/Changelog.md index 1d982f7..f464e69 100644 --- a/Changelog.md +++ b/Changelog.md @@ -214,3 +214,16 @@ Additions in 2.2 beta2 : - Fix mip maps of crunched textures. - Fix the container name to asset assignment with ResourceManager file tables that have names for multiple File IDs. - Fix a crash when an invalid File ID is entered in the Add dialog. + +Additions in 2.2 beta3 : +- Add export support for rigged uncompressed meshes to Collada (.dae). +- Add a type database for 2018.1.1f1. +- Add support for DXT and ETC crunch formats (2017.3 and newer). +- Fix issues importing .txt and .json dumps, and enforce exact float and double representations. +- Fix exporting compressed meshes to .obj. +- Fix issues when reading split files. +- Only show texture formats supported by the file's Unity version. +- Mod Installers : Automatically remove AssetsTools.dll, and (hopefully) fix the racing condition that caused the .exe to stay open sometimes. +- Allow the MonoBehaviour type tree stealer to fail for some classes if others succeed. +- Leave bundled .resource files uncompressed (File->Compress) to fix sound issues (untested!) +- Add an export button for the View->Dependencies dialog.