Skip to content

Latest commit

 

History

History
303 lines (237 loc) · 8.89 KB

README.md

File metadata and controls

303 lines (237 loc) · 8.89 KB

Millicast SDK for Flutter

Flutter SDK for building a realtime broadcaster using the Millicast platform. This Software Development Kit (SDK) for Flutter allows developers to simplify Millicast services integration into their own Android and iOS apps.

Table of Contents

Installation

To add the Millicast Flutter SDK to your dependencies, run:

flutter pub add millicast_flutter_sdk

Then run the following command to download the dependencies:

flutter pub get

With this you will have then access to all the features provided by the SDK to use in your project.

When creating your own app, follow these steps: Add flutter_webrtc as a dependency in your pubspec.yaml file.

You will need a Millicast account and a valid publishing token that you can find it in your dashboard (link here).

iOS

Add the following entry to your Info.plist file, located in <project root>/ios/Runner/Info.plist:

<key>NSCameraUsageDescription</key>
<string>$(PRODUCT_NAME) Camera Usage!</string>
<key>NSMicrophoneUsageDescription</key>
<string>$(PRODUCT_NAME) Microphone Usage!</string>

This entry allows your app to access the camera and microphone.

Android

Ensure the following permission is present in your Android Manifest file, located in <project root>/android/app/src/main/AndroidManifest.xml:

<uses-feature android:name="android.hardware.camera" />
<uses-feature android:name="android.hardware.camera.autofocus" />
<uses-permission android:name="android.permission.CAMERA" />
<uses-permission android:name="android.permission.RECORD_AUDIO" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.CHANGE_NETWORK_STATE" />
<uses-permission android:name="android.permission.MODIFY_AUDIO_SETTINGS" />

If you need to use a Bluetooth device, add:

<uses-permission android:name="android.permission.BLUETOOTH" />
<uses-permission android:name="android.permission.BLUETOOTH_ADMIN" />

The Flutter project template adds it, so it may already be there. You will also need to set your build settings to Java 8, because the official WebRTC jar now uses static methods in EglBase interface. Just add this to your app level build.gradle:

android {
    //...
    compileOptions {
        sourceCompatibility JavaVersion.VERSION_1_8
        targetCompatibility JavaVersion.VERSION_1_8
    }
}

If necessary, in the same build.gradle you will need to increase minSdkVersion of defaultConfig up to 21 (currently default Flutter generator set it to 16).

Basic Usage

This is a simple Minimum V P of our project to show the publish or subscribing features. You will need to put the following three code snippets in the respective main.dart, publisher.dart and viewer.dart files, and set your Millicast streaming credentials where needed in order to test it.

Main app

import 'publisher.dart';
import 'viewer.dart';
import 'package:flutter_webrtc/flutter_webrtc.dart';
import 'package:flutter/material.dart';

const type = String.fromEnvironment('type');
void main() async {
  runApp(const MyApp());
}

class MyApp extends StatelessWidget {
  const MyApp({Key? key}) : super(key: key);

  // This widget is the root of your application.
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Millicast SDK Demo',
      theme: ThemeData(
        primarySwatch: Colors.purple,
      ),
      home: const MyHomePage(title: 'Millicast SDK Demo'),
    );
  }
}

class MyHomePage extends StatefulWidget {
  const MyHomePage({Key? key, required this.title}) : super(key: key);
  final String title;

  @override
  State<MyHomePage> createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  final RTCVideoRenderer _localRenderer = RTCVideoRenderer();
  @override
  void dispose() {
    _localRenderer.dispose();
    super.dispose();
  }

  @override
  void initState() {
    initRenderers();
    // Run application with --dart-define type flag like:
    // flutter run --dart-define=type="subscribe||publish"
    // To choose wether you want to publishe or subscribe.
    switch (type) {
      case 'subscribe':
        subscribeExample();
        break;
      case 'publish':
        publishExample();
        break;
      default:
        publishExample();
    }
    super.initState();
  }

  void publishExample() async {
    await publishConnect(_localRenderer);
    setState(() {});
  }

  void subscribeExample() async {
    await viewConnect(_localRenderer);
    setState(() {});
  }

  void initRenderers() async {
    await _localRenderer.initialize();
  }

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        // Here we take the value from the MyHomePage object that was created by
        // the App.build method, and use it to set our appbar title.
        title: Text(widget.title),
      ),
      body: OrientationBuilder(
        builder: (context, orientation) {
          return RotatedBox(
              quarterTurns: 1,
              child: Center(
                child: Container(
                  margin: const EdgeInsets.fromLTRB(0.0, 0.0, 0.0, 0.0),
                  width: MediaQuery.of(context).size.width,
                  height: MediaQuery.of(context).size.height,
                  child: RTCVideoView(_localRenderer, mirror: true),
                  decoration: const BoxDecoration(color: Colors.black54),
                ),
              ));
        },
      ),
    );
  }
}

Publisher app

import 'dart:io';
import 'package:flutter_webrtc/flutter_webrtc.dart';
import 'package:millicast_flutter_sdk/millicast_flutter_sdk.dart';

Future publishConnect(RTCVideoRenderer localRenderer) async {
  // Setting subscriber options
  DirectorPublisherOptions directorPublisherOptions = DirectorPublisherOptions(
      token: 'my-publishing-token', streamName: 'my-stream-name');

  /// Define callback for generate new token
  tokenGenerator() => Director.getPublisher(directorPublisherOptions);

  /// Create a new instance
  Publish publish =
      Publish(streamName: 'my-streamname', tokenGenerator: tokenGenerator);

  final Map<String, dynamic> constraints = <String, bool>{
    'audio': true,
    'video': true
  };

  MediaStream stream = await navigator.mediaDevices.getUserMedia(constraints);
  localRenderer.srcObject = stream;

  //Publishing Options
  Map<String, dynamic> broadcastOptions = {'mediaStream': stream};
  //Some Android devices do not support h264 codec for publishing
  if (Platform.isAndroid) {
    broadcastOptions['codec'] = 'vp8';
  }

  /// Start connection to publisher
  try {
    await publish.connect(options: broadcastOptions);
    return publish.webRTCPeer;
  } catch (e) {
    throw Exception(e);
  }
}

Viewer app

import 'package:flutter_webrtc/flutter_webrtc.dart';
import 'package:millicast_flutter_sdk/millicast_flutter_sdk.dart';

Future viewConnect(RTCVideoRenderer localRenderer) async {
  // Setting subscriber options
  DirectorSubscriberOptions directorSubscriberOptions =
      DirectorSubscriberOptions(
          streamAccountId: 'my-account-id', streamName: 'my-stream-name');

  /// Define callback for generate new token
  tokenGenerator() => Director.getSubscriber(directorSubscriberOptions);

  /// Create a new instance
  View view = View(
      streamName: 'my-stream-name',
      tokenGenerator: tokenGenerator,
      mediaElement: localRenderer);

  /// Start connection to publisher
  try {
    await view.connect();
    return view.webRTCPeer;
  } catch (e) {
    rethrow;
  }
}

Run the application

Set type environment variable publish or subscribe to decide wether you want to run the publisher or viewer app.

flutter run --dart-define=type='publish'

Important reminder

When you compile the release apk, you need to add the following operations: Setup Proguard Rules

API Reference

You can find the latest, most up to date SDK documentation at our API Reference page. There are more examples with every module available.

Sample

Example can be found in example folder.

SDK developer information

To develop and contribute to this project, there are some instructions on how to set up your environment to start contributing. Follow this link.

License

Please refer to LICENSE file.