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GUI_Tic_Tac_Toe_pvp.py
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GUI_Tic_Tac_Toe_pvp.py
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import tkinter as tk
from functools import partial
import time
gui=tk.Tk()
gui.geometry('500x200')
gui.title('Tic Tac Toe')
movesPlayed=[]
game_over=False
Xcount=0
Ocount=0
player,turn=1,'x'
def clicked(obj):
global player,turn,Xcount,Ocount
button_clicked=''.join(obj.split())
#row,column=obj.split()
#row=row.split('w')[1]
if button_clicked not in movesPlayed:
globals()[button_clicked].configure(text=turn.center(6))
movesPlayed.append(button_clicked)
globals()[button_clicked]['state']='disabled'
if player==1:
player,turn=2,'0'
Xcount+=1
player_data.configure(text='Player-2(0) chance')
else:
player,turn=1,'x'
Ocount+=1
player_data.configure(text='Player-1(x) chance')
win_check()
else:
print('Move already played')
def finish(string):
global game_over
game_over=True
player_data.configure(text='')
player_win.configure(text=string)
player_win.pack()
for i in ('row1','row2','row3'):
for j in range(3):
globals()[i+str(j+1)]['state']='disabled'
rtry=tk.Button(gui,text='Retry',command=Retry)
rtry.pack()
finish.rtry=rtry
def Retry():
global movesPlayed,player,turn,Xcount,Ocount,rtry
movesPlayed=[]
player,turn=1,'x'
Xcount,Ocount=0,0
for i in ('row1','row2','row3'):
for j in range(3):
globals()[i+str(j+1)].configure(text=f' ')
globals()[i+str(j+1)]['state']='active'
finish.rtry.pack_forget()
player_win.pack_forget()
player_data.configure(text='Player-1(x) chance')
def win_check():
if (row11['text'] == row12['text'] == row13['text'] != ' ' or
row21['text'] == row22['text'] == row23['text'] != ' ' or
row31['text'] == row32['text'] == row33['text'] != ' ' or
row11['text'] == row21['text'] == row31['text'] != ' ' or
row12['text'] == row22['text'] == row32['text'] != ' ' or
row13['text'] == row23['text'] == row33['text'] != ' ' or
row11['text'] == row22['text'] == row33['text'] != ' ' or
row13['text'] == row22['text'] == row31['text'] != ' '
):
if Xcount>Ocount:
string='Player 1(X) won'
else:
string='Player 2(O) won'
finish(string)
if not game_over:
if (Xcount==5 and Ocount==4 or
Xcount==4 and Ocount==5):
finish('Draw match')
tk.Label(gui,text="PLAYER-1=X\nPLAYER-2=0").pack()
player_data=tk.Label(gui,text='Player-1(x) chance')
player_data.pack()
row1=tk.Frame(gui)
row1.pack()
row2=tk.Frame(gui)
row2.pack()
row3=tk.Frame(gui)
row3.pack()
player_win=tk.Label(gui,text='')
for i in ('row1','row2','row3'):
for j in range(3):
vars()[i+str(j+1)]=tk.Button(vars()[i], text=f' ',bd='1',command=partial(clicked,i+' '+str(j+1)))
vars()[i+str(j+1)].pack(side='left')
gui.mainloop()