A 2 player minesweeper game over a local area network using sockets. The game consists of a waiting lobby accounting for all the users present on the local network, and any two players on the same network can connect with each other to start playing the game.
-
Two players play on a single map.
-
MAP SIZE: 8*8
-
BOMBS HIDDEN: 10
-
Players play by turn.
-
If any player encounters a mine, they automatically lose the game.
-
In the end after both the players have uncovered all the spaces without any mines, the game ends in a tie.
-
In case of a tie, the player who took the least time to play all their moves wins the game.
-
RUN "run.py" file to start game.
-
Need to improve space clearing algo
-
Improve GUI
-
Pygame
-
Python 3.x
-
Pickle
-
Sockets