Set of scripts and data required to build the website accompanying the paper:
Chems-Eddine Himeur, Thibault Lejemble, Thomas Pellegrini, Mathias Paulin, Loic Barthe, and Nicolas Mellado. 2021.
PCEDNet: A Lightweight Neural Network for Fast and Interactive Edge Detection in 3D Point Clouds.
ACM Trans. Graph. 41, 1, Article 10 (February 2022), 21 pages.
DOI:https://doi.org/10.1145/3481804
Online version of the website: http://storm-irit.github.io/pcednet-supp/
The website can be deployed in two versions:
- local: generates a self-contained folder with all the assets (including 3d point clouds), that can be browsed
without requiring a distant server (just open the file
index.html
and enjoy). We used this version to build the supplementary materials submitted with the paper. - server: generates static server-side html and webgl pages, where point clouds are streamed from the server to the client on request (standard webgl pipeline). This version requires to copy the entire deployment folder to a server and access it remotely.
cd scripts
./deploy.sh local path/to/deployment true #last parameter ask for deleting any content in deployment folder
cd path/to/deployment # You can now open index.html with your favorite browser
Local deployment takes some time as the ply files need to be translated to javascript arrays to allow for local webGL visualization (see https://en.wikipedia.org/wiki/Same-origin_policy) without having to run a local server (as suggested in the documentation).
cd scripts
./deploy.sh server path/to/deployment true #last parameter ask for deleting any content in deployment folder
The deployment folder can then be copied to your server and accessed with your favorite browser.