From 9375c0686052d81bed1b8a8266ce758527a82a12 Mon Sep 17 00:00:00 2001 From: StormFX Date: Tue, 5 Sep 2023 12:24:12 -0500 Subject: [PATCH] - Update CHANGELOG.md. --- CHANGELOG.md | 59 ++++++---------------------------------------------- 1 file changed, 6 insertions(+), 53 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 8f0d8d5..457e8ba 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,63 +1,16 @@ -## 10.1.5 - -### Notice for Dragonflight - -Due to the addition of some new animations, it will take some time before alternatives are available for non-square skins. For the time being, users are encouraged to use a square skin (Eg, **Modern**/**Modern Enhanced**). +## 10.1.7 ### General -- Updated the `Interface` version for **Retail** to `100105`. (#331) -- Updated the `Interface` version for **Wrath Classic** to `30402`. (#330) - -### Interface - -- Added an **Advanced** panel to the **General Settings** tab with options to control the new animations introduced in **Retail** patch `10.1.5`. They are as follows: - - **Spell Alerts** - Drop-down: **None**, **Flash and Loop** and **Loop Only**. - - **Cast Bar** - Toggle - - **Interrupt** - Toggle - - **Target Reticle** - Toggle -- Moved the **Skin Info** option from the **Performance** panel to the **Interface** panel. -- Removed the **Performance** panel. -- Updated some panels to a verticale layout. - -### API - -- Increased the `API_VERSION` to `10105`. -- The API methods for adding and retrieving the old style spell alert textures have been deprecated. Skin authors can now directly add those texture paths to a **SpellAlert** skin layer with setting names of **Ants** and **Glow**. See below. - -### Skins - -- Skin authors can now add their own spell alert textures for the new animations and set their size. Eg: -```lua -SpellAlert = { - -- Old Spell Alerts - Ants = "Path\\To\\Texture", - Glow = "Path\\To\\Texture", - -- New Spell Alerts - Width = 63, -- Default calculated size. - Height = 63, -- Default calculated size. - Start = { - Texture = "Path\\To\\Texture", - TexCoords = {0, 1, 0, 1} - }, - Loop = { - Texture = "Path\\To\\Texture", - TexCoords = {0, 1, 0, 1} - }, -} -``` +- Updated the `Interface` version for **Retail** to `100107`. (#341) +- Updated the `Interface` version for **Classic** to `11404`. (#340) ### Localization -- Updated `itIT`. (Elitesparkle) (#328) -- Updated `zhTW`. (RainbowUI) (#329) -- Updated all localization files with phrases for the new options. +- Updated `zhTW`. (RainbowUI) (#342) -### Bug Fixes +### Notice for Dragonflight -- The **Add-On Compartment** option will no longer appear in **Classic Era** or **Wrath Classic**. -- Fixed a bug that caused an "add-on blocked" message when clicking **Masque**'s icon while in combat. -- Fixed a bug that prevented the **Debug** setting from applying after logging into the game. -- Fixed a bug with the default UI that causes spell alerts to appear to scale up between the start and loop animation transitions. +Due to the addition of some new animations, it will take some time before alternatives are available for non-square skins. For the time being, users are encouraged to use a square skin (Eg, **Modern**/**Modern Enhanced**). [Release History](https://github.com/SFX-WoW/Masque/wiki/History)