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model_get_asset_or_live_stream_id_response_data.go
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model_get_asset_or_live_stream_id_response_data.go
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/*
* Mux API
*
* Mux is how developers build online video. This API encompasses both Mux Video and Mux Data functionality to help you build your video-related projects better and faster than ever before.
*
* API version: v1
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package muxgo
import (
"encoding/json"
)
// GetAssetOrLiveStreamIdResponseData struct for GetAssetOrLiveStreamIdResponseData
type GetAssetOrLiveStreamIdResponseData struct {
// The Playback ID used to retrieve the corresponding asset or the live stream ID
Id *string `json:"id,omitempty"`
Policy *PlaybackPolicy `json:"policy,omitempty"`
Object *GetAssetOrLiveStreamIdResponseDataObject `json:"object,omitempty"`
}
// NewGetAssetOrLiveStreamIdResponseData instantiates a new GetAssetOrLiveStreamIdResponseData object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewGetAssetOrLiveStreamIdResponseData() *GetAssetOrLiveStreamIdResponseData {
this := GetAssetOrLiveStreamIdResponseData{}
return &this
}
// NewGetAssetOrLiveStreamIdResponseDataWithDefaults instantiates a new GetAssetOrLiveStreamIdResponseData object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewGetAssetOrLiveStreamIdResponseDataWithDefaults() *GetAssetOrLiveStreamIdResponseData {
this := GetAssetOrLiveStreamIdResponseData{}
return &this
}
// GetId returns the Id field value if set, zero value otherwise.
func (o *GetAssetOrLiveStreamIdResponseData) GetId() string {
if o == nil || o.Id == nil {
var ret string
return ret
}
return *o.Id
}
// GetIdOk returns a tuple with the Id field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *GetAssetOrLiveStreamIdResponseData) GetIdOk() (*string, bool) {
if o == nil || o.Id == nil {
return nil, false
}
return o.Id, true
}
// HasId returns a boolean if a field has been set.
func (o *GetAssetOrLiveStreamIdResponseData) HasId() bool {
if o != nil && o.Id != nil {
return true
}
return false
}
// SetId gets a reference to the given string and assigns it to the Id field.
func (o *GetAssetOrLiveStreamIdResponseData) SetId(v string) {
o.Id = &v
}
// GetPolicy returns the Policy field value if set, zero value otherwise.
func (o *GetAssetOrLiveStreamIdResponseData) GetPolicy() PlaybackPolicy {
if o == nil || o.Policy == nil {
var ret PlaybackPolicy
return ret
}
return *o.Policy
}
// GetPolicyOk returns a tuple with the Policy field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *GetAssetOrLiveStreamIdResponseData) GetPolicyOk() (*PlaybackPolicy, bool) {
if o == nil || o.Policy == nil {
return nil, false
}
return o.Policy, true
}
// HasPolicy returns a boolean if a field has been set.
func (o *GetAssetOrLiveStreamIdResponseData) HasPolicy() bool {
if o != nil && o.Policy != nil {
return true
}
return false
}
// SetPolicy gets a reference to the given PlaybackPolicy and assigns it to the Policy field.
func (o *GetAssetOrLiveStreamIdResponseData) SetPolicy(v PlaybackPolicy) {
o.Policy = &v
}
// GetObject returns the Object field value if set, zero value otherwise.
func (o *GetAssetOrLiveStreamIdResponseData) GetObject() GetAssetOrLiveStreamIdResponseDataObject {
if o == nil || o.Object == nil {
var ret GetAssetOrLiveStreamIdResponseDataObject
return ret
}
return *o.Object
}
// GetObjectOk returns a tuple with the Object field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *GetAssetOrLiveStreamIdResponseData) GetObjectOk() (*GetAssetOrLiveStreamIdResponseDataObject, bool) {
if o == nil || o.Object == nil {
return nil, false
}
return o.Object, true
}
// HasObject returns a boolean if a field has been set.
func (o *GetAssetOrLiveStreamIdResponseData) HasObject() bool {
if o != nil && o.Object != nil {
return true
}
return false
}
// SetObject gets a reference to the given GetAssetOrLiveStreamIdResponseDataObject and assigns it to the Object field.
func (o *GetAssetOrLiveStreamIdResponseData) SetObject(v GetAssetOrLiveStreamIdResponseDataObject) {
o.Object = &v
}
func (o GetAssetOrLiveStreamIdResponseData) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Id != nil {
toSerialize["id"] = o.Id
}
if o.Policy != nil {
toSerialize["policy"] = o.Policy
}
if o.Object != nil {
toSerialize["object"] = o.Object
}
return json.Marshal(toSerialize)
}
type NullableGetAssetOrLiveStreamIdResponseData struct {
value *GetAssetOrLiveStreamIdResponseData
isSet bool
}
func (v NullableGetAssetOrLiveStreamIdResponseData) Get() *GetAssetOrLiveStreamIdResponseData {
return v.value
}
func (v *NullableGetAssetOrLiveStreamIdResponseData) Set(val *GetAssetOrLiveStreamIdResponseData) {
v.value = val
v.isSet = true
}
func (v NullableGetAssetOrLiveStreamIdResponseData) IsSet() bool {
return v.isSet
}
func (v *NullableGetAssetOrLiveStreamIdResponseData) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableGetAssetOrLiveStreamIdResponseData(val *GetAssetOrLiveStreamIdResponseData) *NullableGetAssetOrLiveStreamIdResponseData {
return &NullableGetAssetOrLiveStreamIdResponseData{value: val, isSet: true}
}
func (v NullableGetAssetOrLiveStreamIdResponseData) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableGetAssetOrLiveStreamIdResponseData) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}