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model_filter_value.go
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model_filter_value.go
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/*
* Mux API
*
* Mux is how developers build online video. This API encompasses both Mux Video and Mux Data functionality to help you build your video-related projects better and faster than ever before.
*
* API version: v1
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package muxgo
import (
"encoding/json"
)
// FilterValue struct for FilterValue
type FilterValue struct {
Value *string `json:"value,omitempty"`
TotalCount *int64 `json:"total_count,omitempty"`
}
// NewFilterValue instantiates a new FilterValue object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewFilterValue() *FilterValue {
this := FilterValue{}
return &this
}
// NewFilterValueWithDefaults instantiates a new FilterValue object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewFilterValueWithDefaults() *FilterValue {
this := FilterValue{}
return &this
}
// GetValue returns the Value field value if set, zero value otherwise.
func (o *FilterValue) GetValue() string {
if o == nil || o.Value == nil {
var ret string
return ret
}
return *o.Value
}
// GetValueOk returns a tuple with the Value field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *FilterValue) GetValueOk() (*string, bool) {
if o == nil || o.Value == nil {
return nil, false
}
return o.Value, true
}
// HasValue returns a boolean if a field has been set.
func (o *FilterValue) HasValue() bool {
if o != nil && o.Value != nil {
return true
}
return false
}
// SetValue gets a reference to the given string and assigns it to the Value field.
func (o *FilterValue) SetValue(v string) {
o.Value = &v
}
// GetTotalCount returns the TotalCount field value if set, zero value otherwise.
func (o *FilterValue) GetTotalCount() int64 {
if o == nil || o.TotalCount == nil {
var ret int64
return ret
}
return *o.TotalCount
}
// GetTotalCountOk returns a tuple with the TotalCount field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *FilterValue) GetTotalCountOk() (*int64, bool) {
if o == nil || o.TotalCount == nil {
return nil, false
}
return o.TotalCount, true
}
// HasTotalCount returns a boolean if a field has been set.
func (o *FilterValue) HasTotalCount() bool {
if o != nil && o.TotalCount != nil {
return true
}
return false
}
// SetTotalCount gets a reference to the given int64 and assigns it to the TotalCount field.
func (o *FilterValue) SetTotalCount(v int64) {
o.TotalCount = &v
}
func (o FilterValue) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.Value != nil {
toSerialize["value"] = o.Value
}
if o.TotalCount != nil {
toSerialize["total_count"] = o.TotalCount
}
return json.Marshal(toSerialize)
}
type NullableFilterValue struct {
value *FilterValue
isSet bool
}
func (v NullableFilterValue) Get() *FilterValue {
return v.value
}
func (v *NullableFilterValue) Set(val *FilterValue) {
v.value = val
v.isSet = true
}
func (v NullableFilterValue) IsSet() bool {
return v.isSet
}
func (v *NullableFilterValue) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableFilterValue(val *FilterValue) *NullableFilterValue {
return &NullableFilterValue{value: val, isSet: true}
}
func (v NullableFilterValue) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableFilterValue) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}